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  1. #1
    Player
    Otorinth's Avatar
    Join Date
    Oct 2016
    Posts
    64
    Character
    Otorinth Uzoth
    World
    Mateus
    Main Class
    Machinist Lv 90

    The loss of Shield Swipe

    I'm not exactly fond of this skill being lost. I don't see a specific reason for it not carrying over into Shadowbringers. It's a cool oGCD that's pretty much free damage.

    -Damage? Just increase the potency by 100 and remove the "increased enmity" portion.
    -Button bloat? More than enough has been trimmed on Paladin to still have a spot for it.

    It's even mentioned in the journal entry for "The Rematch" as being an "advanced technique" that Aldis used against opponents in the Colosseum, specifically Leavold in their final match, which set off the chain of events that caused the rift between them. Is that text just going to be altered/stricken? There's no skill learned at 30 as a Gladiator in ShB.

    Luckily, there ain't much else to complain about as a Paladin and it looks like it'll stay that way. (At least until our potencies suddenly get buried 6 ft under.)
    (5)

  2. #2
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    PLD have a lot of damage already. all his oGCDs offensive skills were buffed, He has a high potency combo, (sword oath combo is NUTS btw) and requiecast is 50% damage increase now.

    Are you serious complaining about damage?
    (4)

  3. #3
    Player
    Otorinth's Avatar
    Join Date
    Oct 2016
    Posts
    64
    Character
    Otorinth Uzoth
    World
    Mateus
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Inuk9 View Post
    PLD have a lot of damage already. all his oGCDs offensive skills were buffed, He has a high potency combo, (sword oath combo is NUTS btw) and requiecast is 50% damage increase now.

    Are you serious complaining about damage?
    I'm complaining about losing unique, counter-hit ogcd. It's not the end of the world. I'm also curious of how the journals will change due to it's exclusion.
    (2)

  4. #4
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Inuk9 View Post
    PLD have a lot of damage already. all his oGCDs offensive skills were buffed, He has a high potency combo, (sword oath combo is NUTS btw) and requiecast is 50% damage increase now.

    Are you serious complaining about damage?
    All you see in the op is damage? Not that shield swipe was a very paladin themed move focusing on the shield. Not that it has ties to lore, further supporting paladin fantasy. Just the damage.

    Damage is just the result of all their actions. If shield swipe put pld over the top you take 10 off atonement or whatever. Damage should literally never be a consideration when deciding WHAT skills a job gets. Damage is only a considerstion when deciding how much potency the skills should have.

    You can make a job that showers enemies with glitter and still make the damage balanced.

    What skills you have are far more important to a jobs aesthetic and fantasy. Shield swipe supported that. Removing it has nothing to do with how much damage a pld will do in july and everything to do with being a very paladin feeling skill and loosing it is a perfectly valid concern.
    (11)

  5. #5
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Izsha View Post
    All you see in the op is damage? Not that shield swipe was a very paladin themed move focusing on the shield. Not that it has ties to lore, further supporting paladin fantasy. Just the damage.
    Yeah sure, while the OP have written "damage" 2 times in the first post.

    This honestly seems to me like a troll thread or "I just want to complain about something today" thread.
    (2)

  6. #6
    Player
    Otorinth's Avatar
    Join Date
    Oct 2016
    Posts
    64
    Character
    Otorinth Uzoth
    World
    Mateus
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Inuk9 View Post
    Yeah sure, while the OP have written "damage" 2 times in the first post.

    This honestly seems to me like a troll thread or "I just want to complain about something today" thread.
    Wouldn't the smartest course of action be to avoid the troll thread instead of feeding it?

    In other news; I'm going to miss the animation. It's the only other shield-based attack we had. Now all we have is Shield Bash, which is seldom used.
    (2)

  7. #7
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    I can only imagine that with the implementation of a bunch of OT skills across all jobs (Buffing of TBN on others, Nascent Flash, Heart of Stone + Aurora) mitigating PLD being the de-facto OT, that they didn't want this skill to be a reason to prefer PLD in the MT position.

    Since, as you say, it's free damage. But only when you're blocking. Which means it's DPS advantageous to be MT as PLD (Sure, there are AoE's that you can block as OT, but only as MT will you have it up basically on CD)

    Which might not be something they wanted to do. Given they seemed to care enough to not go through with their "MT vs OT" balance style and instead opted to make all tanks be able to perform reasonably well in both subroles.

    Of course, they could have always just reworked the skill to not be proc'd from blocking and simply be an oGCD skill to use with possibly an increased CD... But *Shrug* who knows what's going on in SE's minds, where skills like Shield Swipe, Steel Peak, Howling Fist and Dark Passenger get axed. While skills like Shield Bash, Mantra, Fire II, Blizzard II and Living Dead remain untouched, being neither removed or reworked into something better designed...
    (8)

  8. #8
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kalise View Post
    [...] Howling Fist and Dark Passenger get axed.
    I'm really sad for these two. I loved their animations.
    (2)

  9. #9
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Freyyy View Post
    I'm really sad for these two. I loved their animations.
    Indeed, I was really hopping for they to unnerf Dark passenger so I could use more in single target rotations, It makes senses the skill disappear with flood of shadow being a much better version of it, but still...

    Also, Dark Arts animation will be missed too...
    (1)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kalise View Post
    Of course, they could have always just reworked the skill to not be proc'd from blocking and simply be an oGCD skill to use with possibly an increased CD... But *Shrug* who knows what's going on in SE's minds, where skills like Shield Swipe, Steel Peak, Howling Fist and Dark Passenger get axed. While skills like Shield Bash, Mantra, Fire II, Blizzard II and Living Dead remain untouched, being neither removed or reworked into something better designed...
    But, if we removed stuff people didn't actually care about, how would they feel compelled to try out the new stuff that's mostly just rehashes of what was already given to, or axed from, some other job?...

    Quote Originally Posted by Kalise View Post
    Inb4 TBN kills you if it doesn't break...
    I'm sorry, but somehow the sheer ridiculousness of that is making me imagine a DRK toolkit for which that would actually be cohesive and, damn, I'd rather play even that than 5.0 DRK.
    (3)

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