Quote Originally Posted by Lyth View Post
I would actually prefer it if this game had less raises. I feel that it tends to promote brute force as a means to clear content. I was really hoping that they would introduce some sort of "life" system where your team had a shared pool of instant cast resurrection abilities which can only be used a certain number of times per pull/attempt.
They could just give every raise spell a big CD like 5min while still maintaining their long cast time and make it unable to be Swiftcasted.