Another creative project for those bored while waiting for Shadowbringers...

Procedure:
  • Pick 3 central themes or central mechanics each around which to rebuild WHM, AST, and/or SCH.
  • You can technically have as many mechanics as you wish, but each must cohesively link back to or "umbrella" from these central mechanics.
    If necessary, you may separate the class (CNJ/ACN) from the job (WHM/SCH) and add a fourth trait.
  • Likewise, these sub-mechanics must be sufficient to make each central mechanic feel like it has been almost completely fleshed out.
    If you choose to run with "Wind, Water, and Earth" for Conjurer/White Mage, for instance, you'd best be prepared to actually make something out of those elements.