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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100

    Maximizing Centralized Themes - Healers

    Another creative project for those bored while waiting for Shadowbringers...

    Procedure:
    • Pick 3 central themes or central mechanics each around which to rebuild WHM, AST, and/or SCH.
    • You can technically have as many mechanics as you wish, but each must cohesively link back to or "umbrella" from these central mechanics.
      If necessary, you may separate the class (CNJ/ACN) from the job (WHM/SCH) and add a fourth trait.
    • Likewise, these sub-mechanics must be sufficient to make each central mechanic feel like it has been almost completely fleshed out.
      If you choose to run with "Wind, Water, and Earth" for Conjurer/White Mage, for instance, you'd best be prepared to actually make something out of those elements.
    (2)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    White Mage - Mirroring Black Mage

    I. GCD Focused.
    Almost all of White Mages kit to interact with enemies and allies are on the GCD.

    II. Element focused.
    Each Element has a theme.
    Earth - Hardcast GCD.
    Wind - Instant Cast GCD.
    Water - Delayed Action GCD

    III. Ability("OGCD") focus is Self Support.

    Scholar - A proper pet class

    I. Pet focused. Eos and Selene are opposing mirrors.
    'Stance shifting' to turn healer Eos into attacker Selene and vice versa.

    II. Conflicting Resource Priority.
    Special Faerie abilities all pull from the 'Faerie' resource gauge for both attack and defense.
    Emphasize the 'tactical' aspect of Scholar.

    III. Ability ("OGCD") focus is Pet Centric for healing and attack.

    Astrologian - Managerial Magician

    I. Battlefield focus.
    Alters allies, enemies, terrain utilizing Arcana and 'Constellations'.

    II. Offense greatly enhanced by allies.
    Attack spells channel through allies for greater effectiveness.

    III. Ability ("OGCD") kit focuses on Ally buffing and support.
    (0)