[Writer's Note: Unfortunately, I ended up going over the 11,000 character per post cap when writing this up, so this thread is divided between this starting entry, and a second one just below it. Apologies for the required double post due to my verbosity!]
I'm sure this has been brought up in previous threads, so forgive me if this is an idea or a topic that has been overdone. I'm hoping that it has not been, for the sake of not overdoing it.
Let me also preface what I am about to throw out on to the forums by saying that I totally and completely understand that in the grand scheme of this train wreck of a situation with Final Fantasy XIV, there are a plethora of other issues that need to be fixed that are surely more important than this. I don't presume to think that this topic is more important than matters of complete and total battle system redesign, deeper quests, overhauls to the armory system, whatever. Still, it never hurts to suggest things that down the line could be considered, and perhaps even liked, right?
So, rambling aside, let's talk housing.
I'm going to piss off the "This game needs to stop trying to be Final Fantasy XI Version 2.0" crowd and just come out and refer to FFXI right here and now, but hopefully the reason for bringing it up can be tolerated: one of the things I really liked about FFXI was the Mog House. It was something that not a lot of other MMOs out there have, really. How long has a certain, most popular MMO flirted with the idea, but never got around to it, for example? More than that, how many MMOs out there that had respectable market shares in the genre have them? Why, I bet you'd only be able to count on one hand. Off the top of my head, all I can even think of is the aforementioned FFXI, EverQuest 2, and Ultima Online. Yes, that UO, the MMO that basically trailblazed MMOs all the way back in the late 90s.
Back to Mog Houses, though, I loved them. They were fun. They were a place where I could throw gil at not for any real reason other than for the sake of enjoyment, and maybe a little "Lookit my swag!" with friends I invited over. Mannequins, awesome beds, a myriad of event items, fish, desks, chairs (well, more stools, which we couldn't even use ... derp), dividers which could give a Mog House a feel of being more than one room. I could go on, but basically, it felt like your slice of the game. It was something you and you alone had, and were individually able to change.
And when I realized that they basically blew up any sort of personal housing in FFXIV, I was quite saddened. It seems almost as though they were trying to add it somehow, whether it's by noticing zone lines in the cities that are not accessible (the Lily Hills in Gridania to use an example), or even the uselessness of the innkeepers in each city at the moment. Whatever the case, it's been something that has basically been dead from the get-go, no mention of them I can recall in interviews, and even if it was, it's been largely pushed aside or mentioned in a very minimal capacity.
Anyway. I've done enough rambling without any sort of actual meat and potatoes to this thread, so let's get to my idea. I admit, I'm no game developer, programmer, whatever; I'm just some bum who wants to see this game succeed, and after throwing this idea around with a few other MMO friends of mine, tinkering here and there, decided I'd toss out what I came up with and see if it stuck.
[SIZE="5"]Getting personal housing[/SIZE]
Now, this may end up vexing some people, but let me get this out of the way: I think that if housing is implemented in Final Fantasy XIV, it should not just be something given to you the moment you make a new character, a total stranger, who wanders in to a city-state looking for adventure. It should be something you earn. Something you can feel proud about putting a little bit of effort in to attaining.
But don't worry! I don't want to make it some sort of herculean task which takes getting to end game to do. No, what I would like to see is it somehow tied in to your character themselves actually earning it, through their deeds in their starting city-state. So to give an example of the requirements I had in mind ...
First, a rank requirement. Nothing extreme, and especially considering the rate of leveling up nowadays, probably a real pushover in just one day. For this, let's say Rank 10 in any job. By this point, you will have completed a good few storyline missions, and should be known around where you began. It makes sense, then, you'd begin to look for a place to live, from an in-game standpoint.
Secondly, a quest line. Again, nothing extreme. At the worst, a two-part quest line in which you would learn about housing, prove to the city-state that you're deserving of personal property and a place to live, and what have you. At the end of it? Congratulations! You now have a humble abode to begin living in.
[SIZE="5"]Types of housing[/SIZE]
Much like Final Fantasy XI, no two housings should be alike, especially when it comes to the different styles one can see when comparing the three city-states currently available to explore and start in in Eorzea. A place to live in Gridania is hardly going to have the same aesthetics as a place in Ul'dah, considering Gridania is a spread out forest city-state, whilst Ul'dah is by and large a giant, Jeuno-esque city with a tower at the base of the city, and Limsa Lominsa is pretty much numerous, connected cliffs over the sea itself.
This is also something I wanted to see done differently from Final Fantasy XI, with the majority of my inspiration coming from Ultima Online. To give an example ...
http://www.uoherald.com/node/220
Even considering that the stress on servers and computers back then is likely nowhere near what FFXIV is now, you have to confess to be impressed that they could have such a varied amount of places to live, not just in how the houses looked, but the sizes. From one room huts to whole castles, even!
Why bring this up? Well, simple: I'd like to see a mechanic for housing which would allow for players to not only be able to actually get their hands on personal housing, but even have the opportunity to upgrade them in size. Remember that much like in FFXI, housing was all instanced for the owner, so larger residences would by and large not be an issue, in my personal opinion, since it isn't like a zone would change depending on the players and what they own.
Anyway, what I would like to see is at least three to four different levels of housing, for each city-state, each upgrade befitting the style and design of the city-state. Let me give you one example by using Ul'dah ...
Tier 1: Basically your one room, Mog House-esque place of residence. Everyone has to start somewhere, after all.
Tier 2: Further renovation, or moving to a larger place (whatever justification you wish to use) would give you a second room with which to wander about, fill with furniture, and so on.
Tier 3: Another upgrade, another room. Perhaps even at this point there could be discussion for some sort of special function to your place of living, though I can't say I've worked the details out yet. Truly I've been more focused on just having housing, period.
Tier 4: This is where, being the creme de la creme, you'd see a very impressive change. Basically, Ul'dah being very much in the spirit of living in apartment-esque complexes and buildings, would also have multi-floor suites, penthouses, whatever you want to call it. By this point you would have four rooms, and not just one floor, but two, with two rooms on each. Talk about swanky, right?
So that's just a very rough idea right there of how Ul'dah's system might work. Limsa Lominsa, and Gridania, being entirely different and unique places, would have different places. Perhaps a top tier Limsa Lominsa abode would give the player a beautiful view of the ocean that his residence is atop? As for Gridania, well it's hard to explain, but if you have some time when the servers go up again, head to the Lily Hill zone line, and look at the house off in the distance. It sits on a small cliff with wooden support beams holding it up. Wouldn't that be a great idea there, with a view of the forest down below to soak in, for example?