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  1. #11
    Player
    Kirsten_Rev's Avatar
    Join Date
    Aug 2018
    Posts
    171
    Character
    Kirsten Revenant
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Vahlnir View Post
    Don't tempt them. They might actually use this as part of their argument. This matter was settled well within the first few pages. Why this thread is still around is beyond me. Would I care if they changed housing to allow people to reset the timer simply by walking onto their front lawn? Not really. But as things currently stand the system is working as intended. Either walk into your house every so often (once every 45 days) or lose it. I don't like the auto demolition system, but it's part of what housing system we have so we need to make the best of it. Either way, it's not that hard to click on one's front door and enter, leave and not come back for a few weeks.
    Then SE's intent simply isn't good enough. I've avoided chiming in on this thread for awhile, but it's sad to see so many settling for mediocrity under the guise of 'working as intended'. There are multiple, clear issues with the existing system - issues which at can easily inflict mental paranoia on in-game homeowners or, in worst-case scenarios, cost them a house.

    The notification system is, without question, poor. It relies primarily upon out-of-game emails, which is an unreliable system, prone to both the emails 'forgetting' to be sent or being caught by people's spam filters. This would be fine if it were augmenting a robust in-game notification system, but it's not - the only in-game system isn't even visible until you're 30 days idle, and from then on it's buried three menus deep in a place nobody would think to look unless they know it exists and are seeking it out.

    Couple that with the illogical requirement that you enter a house, rather than sit on the property, to reset the timer, and you've got a bad system. Working as intended, sure - but that doesn't mean it's working well.

    To add insult to injury, of course, it's worth remembering that demolition timers weren't even supposed to exist.

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    It's also worth pointing out that this is just one aspect of a housing system that has been horribly managed from the very start. Availability was a widespread concern for years, and it still is on more populated servers. Outdoor furnishing limits remain pathetically low. They're *just how* implementing a furniture preview, though you could sort of create an ad-hoc one beforehand.

    There's still the unintended glitch that, to this day (so far as I know - it lasted for years at best), allows Free Company leaders to trap someone in the FC if they purchase a room but are then locked out of the manor. This could be fixed by doing something as simple as allowing room access from the outdoor entry of the Estate, but SE hasn't bothered to implement this.

    Let's see, what else. Oh, yeah, housing isn't registered account-wide, so alts on the same server can't share a personal abode (and can snap up extra houses, worsening the demand issue). New wards aren't opened alongside a lottery system, disadvantaging those who cannot be online when servers come back online after the relevant maintenance is done.

    There are probably other issues, but I think I covered the major ones.

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    All this to say, I offer my sympathies to the OP. They're absolutely right to be upset, and they're absolutely right to be seeking a change. Just because the system functions for most people doesn't mean it shouldn't be improved, particularly in regards to notifications, which is low-hanging fruit to an extent, and much easier to accomplish than, say, solving the demand issues.

    Let's not 'make the best of it' and accept a bad system. SE can, and should, do better.

    Quote Originally Posted by NanaWiloh View Post
    People want the housing system improved they just dont like your reason for improving it. Which is you are using the fact that YOU utterly failed to enter your house once in a 45 day period. SE should not have to tell you that your need to enter your player house routinely!!! That's your responiblity not theirs if you cant accept that then you will continue to lose every personal house you purchase.
    The phrase "SE should not have to tell you [insert item here]" could be used to justify literally any notification shortcoming in FFXIV. They shouldn't have to display combo indicators; they shouldn't have to display quest locations; they shouldn't have to display timers of any kind. They do these things not because they have to, but because it makes the experience better for players - and rightly so. Housing notifications fall under this banner as well. It's not a question of personal responsibility; obviously the OP could have prevented this. Rather, it's an issue of egregiously bad design. Systems like this are supposed to minimize reliance on personal responsibility to the greatest extent possible, which in this case means implementing vastly clearer notifications. SE has neglected to do so, and that should be changed to create a higher-quality system that minimizes incidents like the OP's.
    (3)
    Last edited by Kirsten_Rev; 06-23-2019 at 04:02 PM.

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