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  1. #21
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Living Shadow, for all intents and purposes, is a 17 second DoT with a fancy animation. It doesn't tank any hits for your, or TBN anyone or anything. The sad part is, the duration is 24 seconds but with the chest-clutch->Fray summon->Fray flexing->Fray pulling out sword animation, he doesn't even start hitting the mob until 17 seconds.
    (3)

  2. #22
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jonnycbad View Post
    Living Shadow, for all intents and purposes, is a 17 second DoT with a fancy animation. It doesn't tank any hits for your, or TBN anyone or anything. The sad part is, the duration is 24 seconds but with the chest-clutch->Fray summon->Fray flexing->Fray pulling out sword animation, he doesn't even start hitting the mob until 17 seconds.
    just like DRK's whole identity: all flash but little substance.
    (7)

  3. #23
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Jonnycbad View Post
    Living Shadow, for all intents and purposes, is a 17 second DoT with a fancy animation. It doesn't tank any hits for your, or TBN anyone or anything. The sad part is, the duration is 24 seconds but with the chest-clutch->Fray summon->Fray flexing->Fray pulling out sword animation, he doesn't even start hitting the mob until 17 seconds.
    Living Shadow now attacks as soon as it's out.
    Living Shadow duration reduced to 18 seconds.
    (0)

  4. #24
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    While potentially confusing at first glance, there is actually a benefit to Living Shadow's delay that I go over in another thread here
    (2)

  5. #25
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by TouchandFeel View Post
    While potentially confusing at first glance, there is actually a benefit to Living Shadow's delay that I go over in another thread here
    I'm generally in favor of delayed burst abilities. We need more of them.
    (0)

  6. #26
    Player
    TheForce's Avatar
    Join Date
    Jun 2015
    Posts
    390
    Character
    The Protector
    World
    Aegis
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jonnycbad View Post
    Living Shadow, for all intents and purposes, is a 17 second DoT with a fancy animation. It doesn't tank any hits for your, or TBN anyone or anything. The sad part is, the duration is 24 seconds but with the chest-clutch->Fray summon->Fray flexing->Fray pulling out sword animation, he doesn't even start hitting the mob until 17 seconds.
    Couldn't have said it better myself.
    (2)

  7. #27
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by TheForce View Post
    That's the best word I can use to describe it. I am aware that nothing is final until 5.0 actually drops, but still...I can't help but notice that compared to the skills of the other Tanks, DRK just looks lackluster.

    The main thing that sticks out to me is how some of GNB, PLD, and WAR's skills have many effects packed in one, but most of DRK's skills are just pure damage or something along those lines. I mean, I was pretty taken aback when a saw that Living Shadow was basically just a D.O.T. I'm really hoping that Square does something with that skill, because if they just keep as pure damage, it will be a pretty big disappointment and a waste of potential. I feel the same way with Salted Earth, still just another D.O.T, and a waste of potential.


    Also, I really hope they do something with Dark Mind and Dark Missionary. You just can't give one Tank cds that only mitigate one type of damage while giving the rest equivalent cds that mitigate all types of damage. Then plus, Dark Mind got nerfed? Ugh. Come on Square :/ do you guys hate Dark Knight or something?
    The TBN buff is appreciated, but honestly that's the only true upgrade I feel like DRK has received thus far. Man, even Blood Weapon was nerfed.

    it feels and looks amazing until the completely stole the identity by getting rid of dark arts which is what made DK well dk. now its more like a dark version of gun breaker but it would be fine with dark arts
    (1)

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