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  1. #1
    Player
    Diarslade's Avatar
    Join Date
    May 2019
    Posts
    3
    Character
    Ryukhan Avagnar
    World
    Omega
    Main Class
    Samurai Lv 73
    So this is my first post. I am not max level but I have a brain and have an idea I’d like to share with the community about how to fix monk in a way that doesn’t require a huge overhaul.

    Suggestion 1) Make TK give a buff that makes your next 6SS give 3-4 stacks of GL. (Depending on fist stance.) And keep 6SS as it is. This, I think will create a window where you can use your oGCDs for big DPS, use all of our abilities and the rotation feels natural.

    2) allow TK to be used anytime, but it does increased damage based on the number of GL stacks you have. If the dev team insists on making TK eat all your stacks, increase the damage on TK to make it worth using.

    3) Make TK generate chakra based on number of GL stacks consumed. To me as a new monk player, Chakra doesn’t feel intuitive to generate. Even with the trait that generates chakra on crit feels odd. Shouldn’t chakra be generated naturally in our rotation?

    As you can see by my post, all of the suggestions revolve around making TK worth using. It feels strange to me that such a skill isn’t worth using. If the dev team wants to keep the skill, it needs to be worth pushing, otherwise it’s just there. That’s not good design, imho.

    4) I like anatman in theory, but feel it should generate GL faster than PB. Idk if it generates GL from 0. Some say it does, others say it does only in combat? Idk, either way. I feel for the button to be worth pushing, it needs to generate GL very quickly. I like the idea that it has a cast time, but I think the current rate is 1 stack for 3 seconds? That’s 6-9 seconds of just standing around or 9-12 seconds. (Depending on stance and if it can generate from 0 stacks or not.)

    Just increase the generation to 1 stack per second to make it a viable GL recovery option.

    These are just my thoughts. Idk if they would actually work, but there you go.
    (0)
    Last edited by Diarslade; 06-18-2019 at 05:31 PM.

  2. #2
    Player
    Zeyumi's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    2
    Character
    Zeyumi Kasiragi
    World
    Goblin
    Main Class
    Bard Lv 70
    Quote Originally Posted by Diarslade View Post
    These are just my thoughts. Idk if they would actually work, but there you go.
    Please note my ideas and potency can be adjusted if it was in the game.

    Honestly That would be pretty bad in the first place it just adds to the current problem, Greased Lighting isn't a hard uptime for most people. We don't need more random tools for its upkeep just tools that work in battle and ones that work during downtime. If anything I'd turn Tornado Kick in ocd that only functions when under the effects of greased lighting 3. Make Six sided star an upgrade for Tornado kick that can only be used under Greased lighting 4. Boom Skill is now not useless, also without some annoying gimmick where we may never use it.

    I'd personally also them just remove the fists of anything it could just be a passive its really unneeded and every job lost random passive damage passives but monk. We don't need them just bake the damage into the other skills if needed or give a passive trait that gives us them.(I will miss the effects of fire and wind but its useless bloat at this point.)

    Riddle of Fire kill the slow and lower the damage honestly double weaving isn't something I enjoy and it kills the fantasy of Monk which is overwhelming the enemy with a flurry of attacks. Personally why we so many things killing our gcd which is where we shine anyway.

    PB Can now be reduced since Tornado Kick is Ocd rewarding us for having our stacks like a good monk in the first place.

    Mediation and deep mediation this set of skills it should be rewarding us for keeping our damage and stacks so we could technically go multiple ways with it. One idea gives it chakra from every two weapon skills for level one so every ten gcds we'd have another aoe or single target burst.

    The other idea the longer we keep our stacks up the the faster we regenerate chakra stacks. So it'd a passive buff that grants a chakra every 5 seconds in greased lighting.

    I'd also make deep mediation increase the amount of charka we can hold to 14 since its lore we have all 14 open it'll also let you waste them as you get or save them for the burst window if need be.
    (3)
    Last edited by Zeyumi; 06-18-2019 at 07:06 PM.