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  1. #1
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Honestly as a non MNK main who was trying to pick it up, it just seems like MNKs job mechanics are just to punishing or had skills that just didn't fit like riddle of earth. The slowing down from riddle of fire and the loosing stacks from TK is just too weird to do to a job that literally lives and dies by it's specific speed.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aomine1992 View Post
    Honestly as a non MNK main who was trying to pick it up, it just seems like MNKs job mechanics are just to punishing or had skills that just didn't fit like riddle of earth. The slowing down from riddle of fire and the loosing stacks from TK is just too weird to do to a job that literally lives and dies by it's specific speed.
    It... doesn't, though. It lives or dies primarily by its damage buffs. We can only get up to 15% additional speed, but up to a constant 50% additional damage (a relative 88+% during CDs, depending on existing Crit pre-IR). And unless running a specific Skill Speed build, there is zero specificity to GL speed either.

    Unless you're at a tight rotational breakpoint from heavy speeds, you can use the same rotation in GL0 as GL3. It's just the first 3-4 GCDs and then... you simply play with a lower GCD than others; if not for Tornado Kick being too overtuned to be a balance option at low Skill Speeds the system wouldn't impact the gameplay itself except, again, at specific breakpoints. (That and tools like Riddle of Earth becoming important and in that skills like Tornado Kick and Riddle of Fire can actually hard where they could not if left without compromise (be it in base potencies or those skills themselves).)

    Personally, I like playing with and around a mechanic, rather than just treating it as an intro to gameplay to be suffered through. Without RoW-TK, whilst now leaving TK underpowered compared to Anatman (assuming they fix Anatman's current massive design flaw), we don't have a unique and core mechanic in Greased Lightning any more than, say, Shifu or Jinpu are together a "unique and core mechanic". At this point the only time you'd get a sense that GL even really exists -- the only time it would alter what you do -- is when punished for death or stupidity.

    If we're going to do so little with the mechanic... why have it? We've been saying the same of Fist Stances for years, so why is GL some strange exception, especially when we've already gutted any alternative use for PB by squishing ppgcd deviation, across ST and AoE combat both, between different forms' weapon skills. It now exists only, and only sort of, in Anatman. Why? Why isn't it being expanded upon instead of further trimmed away?
    (0)

  3. #3
    Player
    hijifa's Avatar
    Join Date
    May 2017
    Location
    Ul'dah
    Posts
    38
    Character
    Azalea Ho'ru
    World
    Tonberry
    Main Class
    Dragoon Lv 70
    Sorry but the suggestions here are very bad.

    Its an easy fix tbh, put back in the 2 oGCD skills, PB back to 60s and tackles in wind will grant GL.

    So like this TK rotation still exists, big burst with RoF is gonna be really good with SSS, and there is a new burst phase with GL4
    (0)

  4. #4
    Player
    reyre's Avatar
    Join Date
    Aug 2017
    Posts
    148
    Character
    Reyner Blackblood
    World
    Gilgamesh
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by hijifa View Post
    Sorry but the suggestions here are very bad.

    Its an easy fix tbh, put back in the 2 oGCD skills, PB back to 60s and tackles in wind will grant GL.

    So like this TK rotation still exists, big burst with RoF is gonna be really good with SSS, and there is a new burst phase with GL4
    That doesnt sound better, in fact sounds worse. Your "fix" is probably the worse one here.
    (4)