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  1. #1
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    I feel for you.
    Its just a shame because Mnk community...well rather...the dps community not Bard/Mch and probably soon dancer, Are very quiet and don't look at the forums much.
    At least in NA.
    So stuff like this hardly get noticed.

    I should actually say the melee community in general never really throws a fit about things as much as the casters and physical range. Its probably why SE never knows what to do with melee jobs.
    Then when we do, it gets as little replies as these. They tend to complain in places where SE will never see, like discord and reddit.

    Pretty much have to bet on the JP forums to suggest good things.
    (1)

  2. #2
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by xxvaynxx View Post
    I feel for you.
    Its just a shame because Mnk community...well rather...the dps community not Bard/Mch and probably soon dancer, Are very quiet and don't look at the forums much.
    At least in NA.
    So stuff like this hardly get noticed.

    I should actually say the melee community in general never really throws a fit about things as much as the casters and physical range. Its probably why SE never knows what to do with melee jobs.
    Then when we do, it gets as little replies as these. They tend to complain in places where SE will never see, like discord and reddit.

    Pretty much have to bet on the JP forums to suggest good things.
    They have acknowledged it. For example they acknowledged how unpopular the Slowdown on Riddle of Fire was during a Q&A in like, 4.1 and said if we hated it they'll change it. They even acknowledged it during the Famitsu Q&A:
    Quote Originally Posted by Famitsu Q&A
    Q: In the end, Greased Lightning IV wasn't added in Stormblood.

    Yoshida: We did test it, of course... and when we tried bringing up the skill speed as much as we could, we found that it was too fast for MNK's current system and basically unplayable. At the time, we were confident in how complete MNK was at a job, so we went the route of burst damage at the cost of speed, and made it so that there wouldn't be any extreme variance in how it's played. However, it turned out that that wasn't fun for the players who enjoyed MNK.

    Q: That's the impression you got from Stormblood, then.

    Yoshida: When you're comfortable with the fast speed, then it feels stressful to have to slow down, no matter how much of a DPS increase it is. Even if we do something with the players in mind, if they don't enjoy it, then it's the wrong choice.
    They keep acknowledging it. They just don't do anything about it and it feels like they're continuing to pay lipservice to how much we hate something while never actually solving the problem.

    So it's actually worse than stuff like this getting noticed. It's getting noticed, and then summarily ignored while they act like it isn't. It would be like if they acknowledged the outcry to Wanderer's Minuet having cast times and then didn't do anything about it while talking it up like they did.
    Quote Originally Posted by Sora_Oathkeeper View Post
    I've ranted on the balance discord regarding Monk and agree with everything you've said. It feels as though the devs keep catering to bad monks that can't keep GL up. Which keeps the job in the stale limbo state as opposed to rewarding good play. Then again. SE caused this problem with TK where some players spam it on cooldown, blissfully unaware it is a dps loss to do so. Maybe we'll get decent changes halfway through the expansion; though I wish these problems that have persisted for years now weren't still prevalent.
    As time goes on Tornado Kick in particular becomes a bigger and bigger tumor on Monks kit. It never did enough damage in Heavensward to justify it's use outside of a Niche that very rarely came up or as a .1% execute. They reduce its cooldown to nothing and it becomes an even worse trap for new players to fall into. Meanwhile, continued design trends like Riddle of Earth (still arguably the worst designed skill in the game regardless of how it takes some niche use from Tornado Kick) and Anantman reduce it's already small Niche to near non-existence. The only time it’s ever seen consistent use was a total accident on the devs part and, IMO, kinda janky.

    Yet in spite of all this it's one of the most satisfying to see skills in Monks entire kit to see. It's animation is gorgeous, and the devs are aware of that because they use the animation for it every time they can.
    (6)
    Last edited by SpeckledBurd; 06-11-2019 at 07:20 AM.

  3. #3
    Player
    reyre's Avatar
    Join Date
    Aug 2017
    Posts
    148
    Character
    Reyner Blackblood
    World
    Gilgamesh
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by SpeckledBurd View Post
    Yet in spite of all this it's one of the most satisfying to see skills in Monks entire kit to see. It's animation is gorgeous, and the devs are aware of that because they use the animation for it every time they can.
    Oddly enough i have never liked how TK looks, since i saw it at HW. Honestly it felt and still does feel bland AF it really makes me think that they have no clue on how or what to make out of MNK, gameplay wise and animation wise. I mean for what it should be a "HUGE" (lol) bump in dps in exchange of the core of mnk (GL), it looks like half of demo animation mixed with a pvp skill animation (somersault, i think is called?).
    Its the same thing with meditation the animation is he exact same as Arm of the destroyer, the only 2 differences is the orange/yellow/red-ish aura on meditation and the direction of the face (in Arm the character model is looking up, in meditation is looking foward) it really feels cheap, rushed and not thought out at all.
    (0)
    Last edited by reyre; 06-11-2019 at 07:42 AM.