I generally do double/wall-to-wall pulls in anything level capped (leveling dungeons are a mixed bag and it kinda depends on the dungeon/group), but if the party clearly isn’t able to handle the pulls due to either gear or just general reluctance to it, nothing wrong with that in my opinion as long as people are pulling their effort; I’ll just go at a more reasonable pace for the group. I only have an issue if someone gets fussy and does the nonsense of grabbing mobs ahead and pulling them back to me without saying anything or getting all passive-aggressive about it. I’ll grab them, but I’m not going to be happy over it since it’s probably stressing one of the other people that asked for a smaller pull.

In the case of leveling dungeons I think it’s better to play it safe depending on what it is. In a month there’s going to be essentially another Bardam’s and in cases like that, I’d rather go slow for the first few times around. I’m not a great tank main to be honest (even after quite a few years of doing it across MMOs), but I’d rather have a run go smoothly rather than be a mess because there’s one person who’s impatient. Obviously if big pulls throughout the whole dungeon are good for the group, then great, I’ll do that and everything is fine. But I feel like being flexible over these things helps more than sticking to a single mindset above all else.