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  1. #11
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Melichoir View Post
    You sound like a swell guy at times....

    You can die in normal dungeons by overpulling or not knowing what monsters do what. As an example: Final Sting is a thing. You pull overzealously and get hit with it, youll die from it typically. More experienced tanks will account for this in some fashion. Or chain pull into two large packs that each have pretty heavy hitting tank busting monsters.

    This idea of "Git Gud - Tanking is easy" is an oversimplification. Wall to wall pulling and keeping aggro is the bare minimum is a stupid position. Cause some of these dungeons, you can pull right up to the boss, but it certainly wouldnt be recommended even with experienced parties.

    There are bad tanks, slow tanks, who want to live in their easy mode comfort zone. Sure. But theyre not the majority, nor is it wrong for newer tanks to take it a bit easier to they can get better. No one starts out the best.

    That's why you communicate with your party. You don't single pull because of one fat bird in Mettle or an occasional bee.

    If your party doesn't know the pulls, then they're just as clueless as you are and it's a mess anyway. You probably won't get kicked from that group on that alone.

    That said, the mechanics for multipulls are all taught at Brayflox. You aren't new beyond that dungeon.
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    Last edited by van_arn; 06-08-2019 at 04:12 AM.