Quote Originally Posted by ArianeEwah View Post
I am sorry to disappoint you, but actually YOU are wrong.

Your math might be techically right, but there is something fundamentally wrong. You die!
I could do your same math with a 300k or even 1mil tankbuster, and Intervention/Heart of Stone get waaay better than TBN... but at the end of the day, you still die! So it doesn't matter!

To survive a 200k tankbuster, you need Sentinel/Vengence etc. that reduces the tb damage to 140k damage.
TBN mitigates 30k, you survive with 10k HP.
HoS mitigates 21k, you survive with 1k HP...

Now tell me again, which one does a better job at mitigating?!
Uhh... Literally the point they were making is that the higher the damage the better HoS gets...

Anyway, in that scenario, with a 120k HP tank vs 200k Tankbuster and popping Sentinel/Vengeance

PLD = Lets say 20% block, 20% DR from passive, 30% DR from Sentinel/Vengeance
With TBN they go up to 150k HP, block 20% of the damage (Putting it down to 160k) then mitigate 44% of the rest from passive + Sentinel and so take 89,600 damage and thus are left with 60,400 HP
With HoS they block 20% of the damage (Putting it down to 160k) then mitigate 53% of the rest from passive + Sentinel + HoS and so take 76,160 damage and thus are left with 43,840 HP

WAR = 20% DR from passive, 20% DR from Raw Intuition, 30% DR from Vengeance
With TBN they go up to 150k HP and mitigate 56% of the damage and so take 86,600 damage and thus are left with 60,400 HP
With HoS they mitigate 62% of the damage and so take 76,160 damage and thus are left with 43,840 HP

TBN provides 16,560 more HP in this scenario, but in either case, both Tanks live on a decent amount of life. In fact, both survive quite fine even without the support skills being used, sitting at 30k life after the fact...

Active mitigation skills and passive damage reduction is pretty stronk...