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  1. #1
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ArianeEwah View Post
    I am sorry to disappoint you, but actually YOU are wrong.

    Your math might be techically right
    It sounds a bit contradictory.

    My maths are right...my post was right. I didn't say something wrong.
    (0)

  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Greywolfamakir View Post
    twisted logic
    Your post...
    Quote Originally Posted by Greywolfamakir View Post
    OP is wrong.
    ...and the OP is right, so yours is wrong, period!

    Your "mitigation math" has no value either. You have to look at the remaining HP pool of the tankbusters' target. In both of your cases, the target would end up dead, your math is irrelevant, and distorts the truth.

    With TBN +25% shield, the target gets effective 20% mitigation - no other OT mitigation tool reaches this number without any additional sacrfices (e.g. Intervention + Rampart)
    (0)

  3. #3
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Not sure why Aurora wasn't included for GUN. Its a free OGCD heal of 1200 potency. That should heal about ~25% of the main tanks HP. 25% of the main tanks HP healed over 18 seconds, every minute isn't healer level, but its still on the OGCD and free.

    If we are considering Nascent Flash's healing might as well consider it too.
    (1)

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