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  1. #1
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80

    A interesting content idea for healers!

    So healers are worried about not having variety in DPS, or having a lot of down time, or not being able to dps a lot etc etc. Some ideas I heard, was more healing checks, you could easily out gear that.

    So here is my idea. Thanks to a random memory in FF7, they should have content where there is a phase that healers do damage with healing spells to enemies.

    Have a mechanic in a raid where the healers now cause damage to enemies when they cast healing spells, the DPS have to do a specific mechanic that heals the party or themselves. Then flip it again and have a regular healing check. Have raise insta kill things at a certain point, or whatever.

    Lore wise, I guess it makes sense? The light is strong in the first, so if you encounter a dark aspected whatever, healing (light aspected) then becomes damaging.

    Dunno food for thought.

    1.5% royalties please.
    (3)

  2. #2
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Happens in fights like Shinryu. Pretty sure healers will have more to do in 5,0
    Boss AOE Spam Eleganza Extravaganza
    (7)

    Larek Darkholme @ Ragnarok

  3. #3
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    How about we, you know, wait to play healers in 5.0, instead of thinking about possible solutions to hypothetical problems about changes that no one, outside of the media tour, has had a chance to actually play?
    (15)

  4. #4
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Couple fights in WoW spring to mind like Valithra Dreamwalker and Tsulong where healers have to heal the boss on top of healing the group dealing with mob waves. There could also be a boss fight like the grand fate in Churning Mists with DPS damaging the boss while healers heal the NPC fighting it alongside the players.

    With how MP and Piety will be in 5.0, those sort of fights might be something interesting to see play out.
    (7)

  5. #5
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    578
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Kazrah View Post
    Couple fights in WoW spring to mind like Valithra Dreamwalker and Tsulong where healers have to heal the boss on top of healing the group dealing with mob waves. There could also be a boss fight like the grand fate in Churning Mists with DPS damaging the boss while healers heal the NPC fighting it alongside the players.

    With how MP and Piety will be in 5.0, those sort of fights might be something interesting to see play out.
    The question is.. will they think to do things like that; or will they stick with their traditional formula of fights to not rock the boat?
    They seem to not want to rock the boat in general, as that's their whole reason for not wanting to re-balance some tank invulnerable abilities; people would complain too much.

    I dunno.. i'd like to see them, but I've not seen any fights that aren't bashing the bad guy with a stick until he falls over, so i dunno if i'm jaded or just rightfully sceptical.
    (4)
    Last edited by frostmagemari; 06-08-2019 at 10:43 AM.

  6. #6
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by frostmagemari View Post
    The question is.. will they think to do things like that; or will they stick with their traditional formula of fights to not rock the boat?
    They seem to not want to rock the boat in general, as that's their whole reason for not wanting to re-balance some tank invulnerable abilities; people would complain too much.

    I dunno.. i'd like to see them, but I've not seen any fights that aren't bashing the bad guy with a stick until he falls over, so i dunno if i'm jaded or just rightfully sceptical.
    I agree. They definitely like the "if it ain't broke, don't fix it" philosophy.

    Then again, I look at the Astrologian card changes and think that maybe they don't mind a bit of player complaints if it means having jobs in a given role more balanced out.
    (1)

  7. #7
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Eli85 View Post
    How about we, you know, wait to play healers in 5.0, instead of thinking about possible solutions to hypothetical problems about changes that no one, outside of the media tour, has had a chance to actually play?
    I wish but for healers and tanks it seems the sky is falling lol I wish we could wait to give feedback after the first raid tier like we did in SB but people already have a disposition on changes that haven’t even been implemented yet.
    (1)

  8. #8
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,476
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Aomine1992 View Post
    I wish but for healers and tanks it seems the sky is falling lol I wish we could wait to give feedback after the first raid tier like we did in SB but people already have a disposition on changes that haven’t even been implemented yet.
    I am Tank and I'm happy with our changings? There is nothing what I can consider as "sky is falling". It's better to wait the release anyway.
    (0)

  9. #9
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,263
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    That sounds like the old 'healing spells do damage to undead trick' which has been a part of the FF series since.. well... the beginning I think. It was even a thing back in FFXI (as it is throughout most earlier FF games), and due to a bug that occured where the calculation used to determine how much damage they would do glitched and did far far more damage than it was supposed to, players being what they are quickly discovered this bug and exploited it for it was worth (using it to almost instant-kill certain undead bosses and NMs) - the bug was not only fixed SE determined that it was an unauthorised exploit and so mass-banned players that had used the exploit. It became a rather unpleasant business all round when it was all said and done.

    It seems SE want to avoid a repeat of this whole sordid affair so thus that trick was all but made utterly useless here. As FFXIV does not have any kind of elemental damage any more (with the exception of Eureka) it is a moot point anyway.
    (0)
    Last edited by Enkidoh; 06-10-2019 at 05:42 AM.

  10. #10
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by Eli85 View Post
    How about we, you know, wait to play healers in 5.0, instead of thinking about possible solutions to hypothetical problems about changes that no one, outside of the media tour, has had a chance to actually play?
    amen to this. people are just making healer threads cause its "hot" right now to get attention. (like healers need anymore). healers are in the best shape they are in and cant wait til SHB releases so we can move on to more important things like exploration open world content and climbing
    (1)

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