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  1. #1
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kaedan View Post
    Because you still need the tank to keep the mobs from killing your dps and healers....
    That doesn't require enmity.

    Enemies could just automatically attack the party member with the blue icon.

    In two tank situations they could automatically attack the blue icon with the attack me button pressed.

    I mean, that is essentially what we've got now, but enmity does still appear to technically exist as a "thing".
    (1)

  2. #2
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Enmity is still a thing because it determines who's being attacked, and there still may be some off tank mechanics here or there that target 2nd on enmity etc.

    As for it dumbing down tanking, technically sure, but the goal from a min/max or high performance perspective was always to use tank stance and enmity combos as little as possible, usually only at the very start of a boss fight wasn't it? So I don't tend to see it as a huge loss. For tanking we still have positioning, management of defensive cooldowns and bilities, and now every tank will have something to help protect the party as well. The whole 'blue dps' thing, while I can see where people are coming from, I don't feel is quite true even with the enmity changes. Even before these chagnes you generally spent far more time doing your dps rotation than doing enmity combos anyway, unless you're a pre HW paladin and your only combo IS your enmity combo.
    (0)

  3. #3
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Bright-Flower View Post
    For tanking we still have positioning, management of defensive cooldowns and bilities, and now every tank will have something to help protect the party as well.
    And likely a greater focus on interrupting/stunning attacks considering how they are making interruptable attacks more noticeable and Tank have both interrupts and stuns.
    (1)

  4. #4
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    And likely a greater focus on interrupting/stunning attacks considering how they are making interruptable attacks more noticeable and Tank have both interrupts and stuns.
    True, though I think they're also giving that to ranged dps too? Though I imagine tanks will probably be in charge of it more often, unless these abilities happen often enough you need to rotate interupts like some WoW bosses. Is head graze on the gcd for ranged physical? If so then they'll definitely want the tanks to handle it I think. And depending on the content you may not always have a ranged physical in duty finder.
    (0)

  5. #5
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Bright-Flower View Post
    True, though I think they're also giving that to ranged dps too? Though I imagine tanks will probably be in charge of it more often, unless these abilities happen often enough you need to rotate interupts like some WoW bosses. Is head graze on the gcd for ranged physical? If so then they'll definitely want the tanks to handle it I think. And depending on the content you may not always have a ranged physical in duty finder.
    Head Graze is ogcd, but we may see the return of T1 ADS style "interrupt an attack every 15s" in some high end fights.
    (0)

  6. #6
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    Well if what you have to worry about now is not an enmity combo, and instead a proficient damage rotation... If you can't keep enmity even with tank stance on, that means you're doing something wrong right?
    (2)

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