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  1. #1
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by AshelotteGrey View Post
    That said, the house purchasing system is the single worst designed system in an MMO that I have ever seen. None of my friends, even the ones who own houses, really understand how the purchasing system works. I've seen timers on houses hit 0 and reset, not knowing why they never became available for purchase, and I've sat at houses for 8+ hours multiple times doing nothing but trying to purchase it; everyone I've spoken to believes this to be a normal experience.
    When a plot becomes open from being manually demolished or has not been entered for 45 days by the owner (or in case of an fc house, any fc members), a timer timer will be put in place that goes to about 5-6 pm server time that devalues the price and then will reset in 6 hour increments after that. Beyond that timer, there is a completely random invisible timer that will not allow the house to be purchased by a new buyer until it has completed. There is no way to know when the timer has completed, other than attempting to purchase the plot. During this rng time, current homeowners may choose to relocate their house to the open plot, thus freeing up their old plot but also starting all the timers over at that location.

    I will admit I was for a timer like this because the house resellers were becoming a larger issue over time and the GMs didn't seem to have a clear ruleset or desire to deal with the problem. As such something needed to be hard coded into the system, but relocation & fcs weren't tied down as well so the problem still exists in that form. I see how painful it is though and up to 24 hours on the rng timer was a bit much.
    (2)
    Last edited by Dustytome; 06-06-2019 at 09:14 AM.