Quote Originally Posted by FreyaBurmecia View Post
The way this is at the moment is really bad The healers can't keep up with the tank and as a result, parties can't rush through dungeons. Many players don't want to be a conjurer anymore.

Current mechanic:
If you are moving you can't start a cast.
If you're charging a spell and move, it will cancel.
You'll stop moving when you shoot the spell - success.

I would like to suggest the mechanic to be changed to this:
If you are moving you can start a cast.
If you're charging a spell and move, it won't cancel.
If you're moving, you won't shoot the spell - cancel.

I also think a button should be added to the GUI to allow user to toggle this feature on or off. Or at the least, provide an option in configuration and a console command.

Let me know what you think?
Request Denied.

Try again in 2 years.

Thank you for your time.