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  1. #21
    Player
    Fensfield's Avatar
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    Mar 2011
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    Gridania
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    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Winterclaw View Post
    So what exactly did the game do right? The devs need to know the things some people think don't need to be changed all that much and only need tweaking.
    I'd suggest looking through the forums some, at the posts discussing the necessity of certain changes - or, in this case, replies discussing why what the suggestions would replace is better as it currently is. It's always easier to point out issues as opposed to good points, but let's see..

    Lovely graphics, one of the best character creation systems currently on the market, a nice story, a market system that's enjoyable to use (in my opinion - woo, flamebait!), the Armoury system and its allowing me to play the sort of character I like and not be locked into a single class and look forever (needs tweaks, maybe lots), the leves system as a focal point for party play (whatever tweaks may be needed) .. not to mention the frankly amazing roleplay community, which mayn't be an internal feature but is still vulnerable to encouragement or discouragement by the developers, and its current state hints at something having been done right. Lovely world setting, well written story characters, an enjoyable battle system (whatever tweaks it may need, I hope to heaven they don't replace it with something more generic)..

    In other words, as others have said, the game has a very, very exciting and potential filled framework, one that could be built upon with content and adjustments, and that a lot of us would rather not see ripped out.

    Quote Originally Posted by Fieros View Post
    Link

    That thread would be the place. [To see a list of things that are already done well / should not be changed]
    Or this, because that link deserves to not get lost in a page end.
    (0)
    Last edited by Fensfield; 03-21-2011 at 01:57 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  2. #22
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Winterclaw View Post
    So what exactly did the game do right? The devs need to know the things some people think don't need to be changed all that much and only need tweaking.
    well let's see i know most of my ls along with members from most of the other ls's i am friends with love the ability to cross class abilities from the classes.

    the battle regimen was good in theory, but needs some major tweaks. when i go into a br it should take my tp/mp for that skill from me and put it secondary and allow me to continue to attack. they should add some abilities like the skill chains that could be done from inside the battle regimen using multiple abilities from different classes with good animations for added damage.(they already have debuffs) if a battle regimen gets interrupted put the tp/mp back in the stats cause it was called, but never used.

    this game has fantastic graphics but its animations for weapon skills and magics are horrible. i feel they should add some bigger flashy animations when they are used. that way you see what you are doing not just some bland generic thing.

    the hold my hand mommy i am scared aggro icon needs to be removed. just add a check action inside the main menu for those that don't know what a mob is to check on what it's strengths/ weaknesses/ passive/ aggressive/ elemental quality is. that way people can check on a mob and really wants the help, but the rest of us can continue with our gameplay as adventurers. it's annoying as my pug most mobs that show aggro no longer aggro on my character, but that ugly red icon is still there.


    i understand this game was made for the casual player in mind but there needs to be more stuff geared towards party play. once you get to a higher level the only thing you do is go to another class and fight a few nm's and those same nm's over and over get old.

    we need the addition of more class specific abilities obtained through the guilds that cannot be cross classed. luminous spire through the gladiators guild for example. i think we should have more of those for the people that do want to specialize. if they differentiated between base and advanced abilities and let base cross class base, but not the advanced we could have both worlds.

    the lact of a decent story i pure hate. the story is there, but is hidden behind the constant grind and by the time you get to the next part of the story you have forgotten the last part of it. this is very un-final fantasyish. i'm accustomed to the i gotta do this or that because i must see what happens next.

    optional side quests are really non existent. now the side quests are just a way to use to assist grinding. i would like to see side quests you have to perform to get certain abilities/weapons you cannot get in fighting. the gear should be unique untradable so you can get a set and no more.

    introduction of mmo favorites cid/chocobo usage/airship. we see these around, but are not allowed to use them.

    ok sorry i took so long on this post, but you did ask what was done right so wanted to post the tweaks that would allow both sides to be happy imo. i did not talk about advanced classes because those have not been added, but are coming so hard to say how to fix/tweak til we see what is right/wrong with them.
    (0)


    http://crystalknights.guildwork.com/

  3. #23
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    Quote Originally Posted by darkstarpoet1 View Post
    well let's see i know most of my ls along with members from most of the other ls's i am friends with love the ability to cross class abilities from the classes.

    the battle regimen was good in theory, but needs some major tweaks. when i go into a br it should take my tp/mp for that skill from me and put it secondary and allow me to continue to attack. they should add some abilities like the skill chains that could be done from inside the battle regimen using multiple abilities from different classes with good animations for added damage.(they already have debuffs) if a battle regimen gets interrupted put the tp/mp back in the stats cause it was called, but never used.

    this game has fantastic graphics but its animations for weapon skills and magics are horrible. i feel they should add some bigger flashy animations when they are used. that way you see what you are doing not just some bland generic thing.

    the hold my hand mommy i am scared aggro icon needs to be removed. just add a check action inside the main menu for those that don't know what a mob is to check on what it's strengths/ weaknesses/ passive/ aggressive/ elemental quality is. that way people can check on a mob and really wants the help, but the rest of us can continue with our gameplay as adventurers. it's annoying as my pug most mobs that show aggro no longer aggro on my character, but that ugly red icon is still there.


    i understand this game was made for the casual player in mind but there needs to be more stuff geared towards party play. once you get to a higher level the only thing you do is go to another class and fight a few nm's and those same nm's over and over get old.

    we need the addition of more class specific abilities obtained through the guilds that cannot be cross classed. luminous spire through the gladiators guild for example. i think we should have more of those for the people that do want to specialize. if they differentiated between base and advanced abilities and let base cross class base, but not the advanced we could have both worlds.

    the lact of a decent story i pure hate. the story is there, but is hidden behind the constant grind and by the time you get to the next part of the story you have forgotten the last part of it. this is very un-final fantasyish. i'm accustomed to the i gotta do this or that because i must see what happens next.

    optional side quests are really non existent. now the side quests are just a way to use to assist grinding. i would like to see side quests you have to perform to get certain abilities/weapons you cannot get in fighting. the gear should be unique untradable so you can get a set and no more.

    introduction of mmo favorites cid/chocobo usage/airship. we see these around, but are not allowed to use them.

    ok sorry i took so long on this post, but you did ask what was done right so wanted to post the tweaks that would allow both sides to be happy imo. i did not talk about advanced classes because those have not been added, but are coming so hard to say how to fix/tweak til we see what is right/wrong with them.
    Doctormog while you are entitled to your opinion you are in the very very very small minority. Of the hundreds of thousands of people who bought FFXIV only roughly 10% still play. Of that 10% a large percent are hanging on to the game and havent quit BECAUSE of the sweeping changes Yoshi-P has promised. Keeping the game as it is will not bring new players. The game has had 6 months to bring new players with its current mechanics and all it has done is lose customers at a break neck pace.How many of the 30~ thousand players still playing feel similar to you? If changes werent made and the people who want change quit the game would the people who are happy with the game be enough to pay to keep the game online? The answer is a resounding NO.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  4. #24
    Player
    ChiefCurrahee's Avatar
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    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by TonyMontana View Post
    Doctormog while you are entitled to your opinion you are in the very very very small minority. Of the hundreds of thousands of people who bought FFXIV only roughly 10% still play. Of that 10% a large percent are hanging on to the game and havent quit BECAUSE of the sweeping changes Yoshi-P has promised. Keeping the game as it is will not bring new players. The game has had 6 months to bring new players with its current mechanics and all it has done is lose customers at a break neck pace.How many of the 30~ thousand players still playing feel similar to you? If changes werent made and the people who want change quit the game would the people who are happy with the game be enough to pay to keep the game online? The answer is a resounding NO.
    /clap
    bravo
    couldn't have said it better.

    I really really really want this game to take off. And it's not going to do that by staying the path. Hence the Dev team change, the player polls and the forums for more direct communications and feedback.

    keep digging in your heels DoctorMog, we'll keep pushing for change.
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  5. #25
    Player
    Rinsui's Avatar
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    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Doctormog while you are entitled to your opinion you are in the very very very small minority. Of the hundreds of thousands of people who bought FFXIV only roughly 10% still play.
    /clap
    bravo.

    Just a wild guess: that self-proclaimed Mog Doctor just realized
    that if the rules of Eorzea are fundamentally changed, it will
    endanger the advantage he/she gained by mindlessly grinding
    through a game almost noone else could bear to play for more
    than a few hours per week.

    Hint: Sometimes life is fair, and mindlessness is not rewarded.
    (0)

  6. #26
    Player
    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    keep pushing, but how about quoting someone that actually made a post. as i said the game is not correct and i hate to differ with your but myself along with many that have quit and are still playing have differing views. like i said i did vote yes to major change, but i do not believe completely destroying a system is going to do anything to being the game back.

    as i posted earlier the people that plays xi have to realize that it only equaled to 3 people playing xi compared to 100 playing wow. yes, that is 3% of the population. since 97% prefer the other way why not make it exactly like wow.
    you love to quote majority rules and all. all i stated was this game has a good shell and should have the proper fixes not destroyed. yes, some of you want that so you would come back, but for every few of you that comes back some will leave so it will not increase the overall population. the only thing at this point that will bring people back is content and more stuff people have the option to do not change the name of a few classes around.
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  7. #27
    Player
    Epo's Avatar
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    Gridania
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    Character
    Aura Ayase
    World
    Hyperion
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    White Mage Lv 80
    All of you are bashing this post like acting like none of you that play enjoy this game in the slightest bit. Yes we all want to see at least some change, but if you wanted a completely new game would you still be playing this one, waiting for the changes? I think people that want to see this game completely overhauled probably went to another MMO and look back at here waiting to see what changes are made. This happened in Aion, people got fed up with the game and a mass amount of people left. They loved the game, but slight things angered them enough to just leave. The system was still good, but things such as unbalanced pvp, and how the pvp worked in certain aspects caused them to leave. Later, Aion made these changes, and regained a major amount of old players resubscribing, and also received many new players to their game. They did not change their combat style, they did not change the graphic engine or overhaul a whole new world, they didn't add quests like crazy, nor did they do anything in the slightest to make the game more like WoW, and now it has a rather large community. Much more so than before they fixed these changes at least.

    You're all saying "Oh, well 75% of people answered for major changes on a survey." Okay, that's just vague as can be. Darn straight I'd vote for change on almost any MMO. But no where does it say "Would you like a complete overhaul of the system?," 'cause if that's what it means by major changes, and they stated that in the survey, I have a feeling that number would be significantly lower. The people still playing FFXIV most enjoy something about the game to keep them playing, otherwise, like stated previously, they'd just leave, find another game, and look back for changes while this game was running. If they saw the changes they wanted, they would come back. Changing a whole system with the changes a lot of people want would stream-line this game, which, at first may seem very good for business. But when there are so many other stream-lined games already out, such as WoW and Rift, there's no way to compete, and no reason to. The people that come to FF games, I've noticed, tend to want to get away from stream-lined crap. They want to play something different. They may want slight changes that use the same engine/systems, but with variations. That's a change, but swapping out a whole new system, now that's an overhaul.

    They may think animations are too bland, or clothes all look the same and too generic. They may think slight variations to the combat would make it better, but not a whole new system, otherwise, if they hated the system all together, why would they stay? Some may want an auto-attack feature that makes you attack automatically when your gauge fills up. Or some may want the same exact system with auto-attack thrown in (a different type of auto-attack, which I will explain right now) where you still have normal attacks you use when your gauge fills up to gain TP or what have you, but depending on the speed of your weapon you automatically attack without any skills, even your normal ones. This would leave the system how it is, but give more of a fast-paced rush, instead of wondering why the hell your character's standing still doin' nothing, waiting for a gauge to fill up. Or maybe the player wants pvp implemented in someway. Maybe they want those wastelands of nothingness to be filled with more props and objects and monsters. These are all slight changes that keep the same aspects of the game, but improve upon them, and are what I would imagine the majority of people want.

    Why would I imagine the majority want this? Because there are only so many people posting overhauls that they want. Like what, 50 of them? Sure more than 50 want those major overhauls but 50 are speaking out. As the poster stated, those are unhappy tend to speak out, while those happy don't. Why would someone happy speak out? The game's already good and how they like it, and the company already said they're gonna fix it up a little to improve upon. So 50 people say they want overhauls, but what about the thousands of players that aren't saying anything? If someone already stated they want an overhaul, someone else isn't gonna say they want the same or similar overhaul because that'd be redundant and the idea has already been contributed to the company. But those happy with the game, do not speak, and they do not speak because it seems pointless. "Hey SE, I'm happy with the game!" No, they're too intent actually being happy with the game to waste forum space with their opinion that doesn't really seem like it matters.

    I have to whole heartily agree with this thread because I've played many, many MMOs, and players do need to say when they like something. Once again, I bring up Aion. In that game it was often advertised as a PvP game with open world PvP, so it attracted a huge crowd of PvPers. But, because of it's pretty graphics, some PvErs came. The PvErs all raged that they got ganked and die while questing, so they complained, and Aion took out the ability to PvP anywhere. This, of course, made them lose a wide majority of their players. Obviously, seeming all those subscriptions end showed they screwed something up, so they made a survey, asked if people wanted pvp or pve more. The survey, after 2 months + of voting, ended in major favor of PvP anywhere. Thus, they brought PvP back. However, just a few weeks later, they changed it back to not being able to PvP anywhere, solely because PvErs were crying they didn't like dying while questing or on their way to an instance. So even with the survey winning majorly in favor of PvP, they took it back out, and lost their subscriptions. The point being, a company can listen to players too much, because they think just because a few players cry about a certain something, it's what everyone wants. Sadly, NCSoft still hasn't gotten that through their brain, as they continue to repeat the process and lose players, which I think would be message enough. However, as SE seems to be a much smarter company, I think they'll be able to realize this (hopefully) in time.
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    Last edited by Epo; 03-21-2011 at 04:44 AM.

  8. #28
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    Just so everyone's clear.

    http://lodestone.finalfantasyxiv.com...98e4034b898102

    Look down the 75% doesn't say major changes, it says an OVERHAUL to fundamental aspects.

    Sorry, but the majority of people didn't answer because its vague they answered because they want an overhaul.

    EDIT: Look down even further 85% would accept rule altering changes.
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    Last edited by napalmninja; 03-21-2011 at 04:55 AM.

  9. #29
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    darkstarpoet1's Avatar
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    Darkstar Poet
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    Quote Originally Posted by napalmninja View Post
    Just so everyone's clear.

    http://lodestone.finalfantasyxiv.com...98e4034b898102

    Look down the 75% doesn't say major changes, it says an OVERHAUL to fundamental aspects.

    Sorry, but the majority of people didn't answer because its vague they answered because they want an overhaul.

    EDIT: Look down even further 85% would accept rule altering changes.
    did the question say do you want to remove the armory system and go to the xi subjob system? did it say get rid of everything and go to being exactly like wow? did it say add tons of content so people have things to do? did it say gear the game towards a more solo or group type play? overhaul means many things and people did not all have the same idea of which overhaul they want to do.

    some people just wanted crafting overhauled to be more streamlined. i wanted the content overhauled to become more fun. some wanted battle classes overhauled. some wanted armory system overhauled. there are many types of overhauls that are available and just because most wanted overhaul does not mean they want everything destroyed and completely different. it may have been just a few things they wanted changed to make it more enjoyable for them.

    in these scenarios yes overhaul is a very vague question without having any specific things to be overhauled.
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  10. #30
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    Quote Originally Posted by darkstarpoet1 View Post
    did the question say do you want to remove the armory system and go to the xi subjob system? did it say get rid of everything and go to being exactly like wow? did it say add tons of content so people have things to do? did it say gear the game towards a more solo or group type play? overhaul means many things and people did not all have the same idea of which overhaul they want to do.

    some people just wanted crafting overhauled to be more streamlined. i wanted the content overhauled to become more fun. some wanted battle classes overhauled. some wanted armory system overhauled. there are many types of overhauls that are available and just because most wanted overhaul does not mean they want everything destroyed and completely different. it may have been just a few things they wanted changed to make it more enjoyable for them.

    in these scenarios yes overhaul is a very vague question without having any specific things to be overhauled.
    Definition of fundamental: serving as a basis supporting existence or determining essential structure or function.

    That pretty much means everything, and like I said if you look further down a whopping 85% said they would accept rule altering changes. The rules would be the defining features: combat, crafting, content etc...

    I know you love the game how it is and that's fine your entitled to your opinion.

    I also agree that you aren't alone, others love how it is also.

    Unfortunately the majority of people don't and that's what the polls are for, to get a general idea of what people want to see done and changed. All we know is that a large amount want massive change, if they didn't Tanaka would still be in charge.
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