The game is very solid base to build from. All that is left is for SE to fix the badly implemented tools they used to build with. tweak the battle system, add many different ways to "grind", Lore/story, hell mini games like Tetra, Blitzball, an arena for PvP, etc.

Create a world where we as the FF player base will feel at home, as well welcome players from other franchise with a method of enjoyment.

Not everyone plays for "end game" some even enjoy just role playing. SE needs to open the doors to ideas. add as many of them with their own twist. The "end game" can just be an option. The "role player" can even play a larger role. (just a twist on a way to look at it)

No one is wrong in what should be added. SE just needs to make the ideas work with the world they created. can add say jump in a form that is suited for the world, swimming, instances like Dynamis, Besiege, Spawned world NM's for camping, BCNM/KSNM, augments for armor/weapons, customizable crafting/synergy, enforced group play while leaving a method for causal players to enjoy (Guildleves).

Would like to see an ever expanding world where most everyone can find their own little place they feel they belong.

Cool after thought, SE can have different sections of the team, or add to the team that focus on story lines for all types, one Team focus on Role players (giving out quests that encourage that life style). Another focusing on End game content, Main story lore, mini games, can add pretty much an endless amount of possibilities.