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  1. #1
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    With the tanking changes, I might return to my WAR. With the previous system, I always had heavy anxiety when it came to the stances and trying to stance dance. So with the new changes, I feel like I can tank and not have that nagging pressure that makes me feel like I'm being silently judged as a bad tank, despite doing well on my runs.

    Outside of that, I'm gonna stick with AST and probably level my SMN and NIN after completing the story for ShB.
    (0)

  2. #2
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Want to try Gunbreaker, looks like the only tank that isn't some variety of fell cleave spam in ShB.
    (0)

  3. #3
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    I will try all of them.

    If anything to get a general idea how they play and what I can give constructive criticism on.

    I usually dislike ranged dps and i don't really care about dancer.
    (0)

  4. #4
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,325
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    For the first time, machinist
    i got it to 50 but the RNG ammo really kills the job for me, now that it's gone i can't wait to give it another go
    (0)

  5. #5
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    What I'm looking forward to level, in no particular order:

    Gunbreaker - Because gunblades are cool.
    Paladin - Always liked the sword n' board aesthetic. Wasn't too much of a fan of spamming a spell with a cast time, in a small buff window, as a tank.
    Warrior - Mostly just because I like using Fell Cleave, or spamming Steel Cyclone in a huge pack of mobs, and seeing all those healing numbers.
    White Mage - Really feels like the iconic Final Fantasy healing job to me. That, and Holy spam + Assize.
    Dragoon - Been a fan of the job aesthetic for a long time, especially the type of weapon used.
    Red Mage - I like the idea of combining melee with magic, even if it's mostly magic in XIV. It's also a pretty relaxing job, for those moments when I don't want to think too much about rotations.

    Jobs that I'll likely check out after the above ones:

    Dark Knight - Wasn't a fan of the Dark Arts spam, but curious how it'll be in Shadowbringers.
    Ninja/Samurai - Sorta like the more Eastern themed aesthetic, but these two jobs don't do much for me past that. Also not a fan of the Mudra system due to ping.
    Black Mage - Blowing stuff up with big, fiery explosions can be fun, but Leylines gave me Rune of Power flashbacks.
    Summoner - Books as a weapon seem kinda boring, although the rework coming in Shadowbringers looks interesting.
    Machinist - Like the aesthetic, wasn't a fan of the skill design of Stormblood.
    Bard - Like classes that use a bow.

    Jobs that don't really interest me too much (but will level anyway, for completion's sake):

    Scholar/Astrologian/Monk - Job aesthetics just don't do much for me.
    (0)

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