There should at least be a visual effect over the the user. Like the grim reaper standing over the player who has 10 seconds counting down before he takes his life. That way the healer can see that the user needs to be healed.


There should at least be a visual effect over the the user. Like the grim reaper standing over the player who has 10 seconds counting down before he takes his life. That way the healer can see that the user needs to be healed.



I do kind of like the idea of a tank invuln which creates a "Safe zone" on the field for a few seconds which then turns into a "not safe zone" for a few seconds. To make it interesting, you could make the "not safe zone" also deadly for any party members that step on it. So you would have to make sure you don't put it on a spot that people need to stand on for a mechanic.Personally I like the Dark Soul Cooldown more, to change it a bit:
Beyond Death: Erect a magical barrier in which when you stand in, attacks that bring you past 1HP will not kill you for X seconds. When the barrier fades, stepping where the barrier was, will result in a KO, lasts for 10 seconds.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




