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  1. #1
    Player
    Lordfurious's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Aeris Gains
    World
    Diabolos
    Main Class
    Conjurer Lv 80

    Excited for changes

    I for one am extremely excited about the new changes coming to the game. I am extremely happy that the Developers are trying to eliminate all of the hatred between tanks and healers that are currently in the game. We have all seen tanks and healers fight it is ugly and there is no place for it. I am hoping with the recent changes to all classes that this now balances dungeons in a fun manner.

    To those healers that are upset that they will not be able to DPS I recommend that you play a strictly DPS class as clearly that is what you enjoy doing. I personally really enjoy healing. I find it exhilarating when the tank is down to 10% and I can quickly bring him back to full. That is why I heal. I find it extremely excited I do not understand all of the people that find it boring to heal. And once again to the people who find Healing boring I recommend you play a different class.

    I'm not only excited about the healing changes but I'm excited for the tanking changes and the DPS changes. I play all classes equally. So I am excited to see as a tank I can now DPS in stance without losing DPS. And for the DPS I'm excited about the changes and the increased DPS output specifically regarding AOE.

    A special thank you to the Developers for spending so much time making sure the dungeons are balanced and trying to keep players from arguing with each other. I really appreciate that.
    (13)

  2. #2
    Player
    Bastionus's Avatar
    Join Date
    Jun 2019
    Posts
    17
    Character
    Endymion Celestine
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Dear Lordfurious, I would like to sincerely say that I am happy for you that you are so excited. However I would like to just say that healing does give me joy, but having down time does exist and during said downtimes I believe is what many healers are referring to when it comes to dpsing as a healer as it is a bit bland save for the white mage possibly.

    I personally wouldn't mind it as I feel it may bring more people to try healing as it is quite well known that dps is the most popular class in our beloved MMORPG. Personally I would like a system like the Afflatus Misery that white mages have, a DPS skill that you use heals to work towards to be mimicked or recreated for Scholar and Astrologian as a means to show a reward for healing.
    (24)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    If dungeons scale like they did in Stormblood, healers were still spend more time DPSing or AFKing than they will healing. Until we see an increase in outgoing damage, nothing the devs showed will change this stance because it has never been about healers wanting to DPS. They deal damage because they have nothing else to do.
    (21)

  4. #4
    Player
    Lozza's Avatar
    Join Date
    Sep 2016
    Posts
    188
    Character
    Shaelysis Amara
    World
    Faerie
    Main Class
    Astrologian Lv 70
    While I have no doubt that there are plenty of players who play healer for the fast queues and simply treat it like a dps job, there are many who love healing for healing and who recognise that this game just doesn't have the outgoing and sustained damage to the team to justify playing without using dps spells.

    What I think a lot of players "happy" with the changes are getting caught up on is the "dps" aspect. If healers had less time to dps there would be fewer complaints about these changes. However outside of savage content the healing required is tiny if everyone on your team is doing an adequate job of playing their class. The only time I spend 90% of my time healing in dungeons is when the tank in SV is in HoN gear dps edition, and I'm not sure we should be encouraging people who undergear in lvlling content simply because healing is so strong in this game that a healer reasonably familiar with their skill set and properly geared, can carry a tank whose gear is 20 lvls below the dungeon lvl.
    (13)
    Last edited by Lozza; 06-05-2019 at 11:13 AM. Reason: typos

  5. #5
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    I really, really, HATE it when people try to tell me what role I enjoy.
    I like healers, and STOP telling me I dont.
    (26)

  6. #6
    Player
    DiznypKC's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    99
    Character
    Tehryn Alexandyr
    World
    Behemoth
    Main Class
    White Mage Lv 100
    I’m glad you’re happy about the changes as they seem to positively affect your play style.

    However, there is more to FFXIV than dungeons and raids.

    Beyond the MMO portion of the game is the RPG. Between the thrilling moments of bringing your tank back from 10% of their health are the MSQ quests, duties, and various side quest activities that require solo progression. I can’t help but notice that this aspect of the game is being completely ignored by the development team in regards to the healer jobs.

    I have loved playing a healer in FFXIV since I picked up the ARR beta several years ago. I stuck with my White Mage through the clunky 2.0 mechanics that basically forced you to precast your heals. I still played that job even though it became known as the “useless healer” (yes, that’s a direct quote) in 4.0.

    It’s a giant slap in the face to players like me to be told to strictly play a DPS class if we’re not happy with the changes present to us. It is rude, condescending, and, frankly, indicative that you show the very same hatred toward other healers as the tanks you have had trouble with in your runs.

    If that’s not the case, then I apologize for the above paragraph.

    Back to my point, healers have to be able to progress outside of dungeons and raids. In order to do this, we require a DPS kit. But more to the point, we DESERVE a fully fleshed out kit that requires more than 2-3 buttons. Our MSQ solo duties are already exceedingly boring. (Aero 3 > Aero 2 > Stone 4 > Assize > Stone 4 > Stone 4 > Stone 4 etc.) Now they will be even more so.

    As so many people have tried to tell you, the fact of the matter is this game does not dish out enough damage to warrant the amount of pure healing the developers desire. And before you say “it might be different in Shadowbringers,” past precedent shows us it will not, or if it does it will be nerfed in an early patch because the players can’t handle it (see: Steps of Faith). And even if they DO fix it and the players can handle it, there is still all the content from 1-70 where healers will be forced to press the same two buttons over and over because the damage just isn’t coming in.

    Healers should have interesting DPS kits. They don’t need to be as deep or complex as the pure DPS, but there’s no reason why they can’t have a simple yet engaging kit. A lack thereof shows there’s little imagination at the top. It’s unfortunate, but there you have it.

    If you want even more to mull over, I invite you to traverse through every single Final Fantasy game ever created. Never has there been a healer character who only had access to regenerative spells. Literally from the very first game, the White Mage not only had an offensive spell (only affected undead but it still counts) but also could whack a bishe with a hammer or, hell, even equip the Masamune, aka the ultimate weapon.

    Give the healers their Masamune. It’s a game. They want to have fun too.

    Peace.
    (28)

  7. #7
    Player
    Atlantasia's Avatar
    Join Date
    Oct 2013
    Posts
    96
    Character
    Atlantasia Azoria
    World
    Coeurl
    Main Class
    White Mage Lv 80
    O.o Is there some sort of war between tanks and healers?? I don't think I've ever hated a tank for being a tank so much as disliked when people come in with lower ilvl gear and do not use CDs. That being said, I check gear so I know what to expect and I ask nicely/stay polite generally. I leave if people are jerks. XD *shrugs* Not going to stew over it. 9 out of 10 times when I say "Please do big pulls" the tanks listen and do so, many of them even do so enthusiastically. If they do it well and don't lose hate, even if their DPS sucks, they will get a commend typically from me unless a DPS stands out somehow.
    (5)

  8. #8
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lordfurious View Post
    I for one am extremely excited about the new changes coming to the game. I am extremely happy that the Developers are trying to eliminate all of the hatred between tanks and healers that are currently in the game. We have all seen tanks and healers fight it is ugly and there is no place for it. I am hoping with the recent changes to all classes that this now balances dungeons in a fun manner.

    To those healers that are upset that they will not be able to DPS I recommend that you play a strictly DPS class as clearly that is what you enjoy doing. I personally really enjoy healing. I find it exhilarating when the tank is down to 10% and I can quickly bring him back to full. That is why I heal. I find it extremely excited I do not understand all of the people that find it boring to heal. And once again to the people who find Healing boring I recommend you play a different class.

    I'm not only excited about the healing changes but I'm excited for the tanking changes and the DPS changes. I play all classes equally. So I am excited to see as a tank I can now DPS in stance without losing DPS. And for the DPS I'm excited about the changes and the increased DPS output specifically regarding AOE.

    A special thank you to the Developers for spending so much time making sure the dungeons are balanced and trying to keep players from arguing with each other. I really appreciate that.
    Wait, lemme get this straight. You don't DPS, yet you like bringing a tank back up from 10%? Are you just sitting around twiddling your thumbs while their HP drops? Jeeze, every post I see from you just cements my opinion that you're hands down the worst healer I've ever seen. Also, why is it cool for tanks to be able to DPS more effectively now, yet an utter sin that must be purged for Healers to sully their hands with such matters?
    (31)

  9. #9
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lordfurious View Post
    I personally really enjoy healing. I find it exhilarating when the tank is down to 10% and I can quickly bring him back to full. That is why I heal.
    Just because i'm curiouse, but what do you do all the time outside of the 2(?) GCDs you need to heal the tank?
    (12)

  10. #10
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    I also really like playing healers or I wouldn't play them almost exclusively.
    But this game is designed in a way that there is a lot of downtime between healing needed, and healers have such powerful oGCD heals that GCD heals are not needed as often.
    And I really like this aspect of healing. I like healing, but I also really like being able to cast dps spells as a healer. Games where I could ONLY heal and buff would be kind of boring to me.
    If I would stand there casting Cure all the time or something like that, there would be no use to use all the nice oGCDs. And I would be so bored, and also embarassed for letting my party members farm my loot for me while I only contribute like 10%.

    I must say that I really like the new heals SCH got though. I like healing spells. It's just a little bit sad that their dps rotation was simplified to be like AST dps. They could at least have let them keep one more dps spell, like either Miasma or Shadow Flare (or made a new one similar to those).
    What annoys me the most is that all healer DoTs are now 30 seconds long. I would have prefered 18-24 seconds. I liked that I had to refresh Aero II often, I was much better at Aero uptime that Combust uptime somehow. Other than that, the new AST cards, and that WHM still has no good AoE shield (Sacred Soil got Regen, so why didn't Asylum get mitigation??? I don't need its heal buff if Asylum already heals, why would I cast a heal over it and not let the HoT tick?), I somehow don't really mind the changes actually...

    I also really liked using Energy Drain, but there is ONE thing that makes me happy that it's gone: I met too many SCH using Selene and NEVER using Aetherflow for healing, so the ONLY thing we ever got was Embrace, even though healing would have been needed. Granted only some bad SCH played like that, but well, they existed, and made me furious.

    People have said it so many times as well: If someone only likes to use heals and refuses to dps when no healing is necessary, then this game might not be the best choice for them. There are many other MMOs out there where healers have to heal much more than here and they wouldn't be so disrespectful to their party if they only fulfill that aspect of their role.
    (3)

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