Quote Originally Posted by Nedkel View Post
How will it make it worse to them?
If anything it will work on their imagination to see max lvl someone using all these fancy spells and how fun it looks, there will be a ton of newbies who will get excited to lvl up and try the new skills out in dungeons at least it will give them a goal to follow up, but they will not be able to unless they will hit 70-80 lvl in which they could play roulettes in duties on that lvl. Right now there is nothing they could see how the jobs are working at max lvl, and they are just dropping the game since they dont see the point of lvling up. There are too many people dropping the game before they hit certain lvl to get enjoyment from, stretching out their journey from 70 lvl to 80 lvls and force them to wait longer for their full kit of skills is not good thing at all. There is a reason why new jobs are starting at lvl 50 and why GNB and DNC will start at lvl 60.
This is a really good point you make. I dont actually get that it would be super op minus a few skills, I thought BLU was super underpowered despite only have a few skills youd lose being synced, but at 50 it seemed ok. potencies are potencies, and with reduced stats and no traits like mend and maim 4 5 6 7 8 etc, i dont really think itd be all that bad, even so just have the pots lowered for the high end skills