I've had a lot of overzealous healers in my Orbonne runs lately, an AOE goes out and they're blowing through all their healing cooldowns.
Are they overzealous or just bored? Those fights don't even have an enrage so your DPS literally doesn't matter. You only have two buttons to press for DPS anyway and they aren't remotely exciting. I find myself overhealing sometimes just because I want to see a different animation from Broil. Are shields pointless? Heck yes most of the time but I apply them before a raidwide cause it's something to do at least. Healers have so many useless buttons and sometimes you just gotta press them for no reason to keep from falling asleep.
Chiming in just to say yeah, agreed on all points. Seriously. I have to play AST in order to not fall asleep at the keyboard now if I want to heal. It's infuriating. It's like they just don't want healers to have fun, just serve everyone else who wants to have fun.
They could gut half of the healing from all healer kits and the jobs would be more fun simply by virtue of being forced to GCD heal once in awhile to break the monotony. Even in "Extreme" content having to GCD heal is a rarity.
Also make dungeon bosses deal damage to tanks. We all know they don't deal any damage. Trash packs are more interesting than bosses at this point.
Ex?They could gut half of the healing from all healer kits and the jobs would be more fun simply by virtue of being forced to GCD heal once in awhile to break the monotony. Even in "Extreme" content having to GCD heal is a rarity.
Also make dungeon bosses deal damage to tanks. We all know they don't deal any damage. Trash packs are more interesting than bosses at this point.
After our p2s run at minimum itemlvl and synced so no materia either I used a grand total of... 0 AF heals on SCH. Nevermind GCD healers from either healer. There were even a lot of skipped fairy skills because it was simply not necessary - I saw 2 regens already ticking, no point in using one. And I kept Dissipation on cooldown too, so even more time when I was locked out of my only free heals aside from Recit.
It's a bit disappointing that the first two floors don't have anough incoming damage at minimum item level to even warrant AF heals, let alone GCD heals.
Hopefully the next Ex won't be done without healers at release.
Remember when we were dissuaded from our worries 6.0 was making healers even more braindead, by the promise high-end content would be specifically designed with our stupidly bloated kits in mind? lol
You mean those instances where i can get away with the absolute bare minimum amounts of healing? Yeah, funny how that turned out huh.
I find the boss encounters of the game (I'm a casual who doesn't raid) dull. Once you memorize the script, you're good. Trash, on the other hand, remains interesting when the tank pulls wall-to-wall. I find Aurum Vale one of the most fun dungeons to heal, especially with sprouts and first timers. I would be perfectly happy with dungeons that have nothing but hard-hitting trash mobs, no bosses please! Well, unless SE stops using scripted mechanics. Then, I may find bosses interesting. I never liked rote memorization.
And we jaded veterans were told to "wait and see". The same thing we've been told for the past 2 expansions since the great purge of Stormblood.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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