It was only for T2, and only for bad pugs. It was never the "meta" standard for static raid teams.
I raid and we have a WHM and I did just fine in alphascape. You only exclude base on DPS when speedrunning.
Sounds like you just want to be the star in your parties by saving them when *%#* hits the fan. So considering that incoming damage is completely scripted and 90% avoidable, what do you do with all of that downtime you should be having?this is right on....people will not accept there roles and continue to argue about DPS....Guess what there is a job/class for doing dps, go figure...I also like the changes to healer....you asked for balance there you go....
the devs stated that rather than coming out with a new healer in 5.0 they were going to balance the healer jobs which is what they did
Now I get what op is saying about double standards with this role. Tanks are treated like babies and the rest fight for scraps when it comes to changes. I play all jobs, tanking is more my style but I do like healing as well, IMHO more dps buttons distracts me from my PRIMARY PURPOSE AS HEALER WHICH IS TO "HEAL"...
All the rotations, GCDS, oGCDS, etc are boring after several thousand times on every/job class.....but that s not why I play. I like being able to use healer kits when situation go to hell and I can bring back the party from a possible wipe...or LB3 a trial to rez all and claim victory...or saving dps that steal agro.....these are the reasons I like healer not there dps rotation or lack there of...
Don't worry the devs will make changes for the worst/best depending If you wanna heal as healer or dps as a healer. Oh and the Double Standard will continue unless everyone stops playing healer and locks up all party content.
Oh, right, because if you contributed to the group effort and helped bring the mobs down faster, you wouldn’t get to be the hero healer that uses LB3 when it could have been used to efficiently kill off the boss before they hit their enrage timer.
It’s not all about you.
If you want to be that healer who stands there with their thumb in their nose until there is something to heal, then go ahead and continue to do that and see how many groups want to play with you.
I prefer to utilize the entire kit given to me as a healer in order to help the group out by whatever means necessary. If I’m running with an efficient group, I will DPS until my heart’s content cuz, hey, a dead mob does no damage.
Stop pretending like you know the only way to play a healer. There is more than one way to play this game, to play it efficiently, and to enjoy it.
But you're acting the same exact way. So you know follow your own advice here.Sounds like you just want to be the star in your parties by saving them when *%#* hits the fan. So considering that incoming damage is completely scripted and 90% avoidable, what do you do with all of that downtime you should be having?
Oh, right, because if you contributed to the group effort and helped bring the mobs down faster, you wouldn’t get to be the hero healer that uses LB3 when it could have been used to efficiently kill off the boss before they hit their enrage timer.
It’s not all about you.
If you want to be that healer who stands there with their thumb in their nose until there is something to heal, then go ahead and continue to do that and see how many groups want to play with you.
I prefer to utilize the entire kit given to me as a healer in order to help the group out by whatever means necessary. If I’m running with an efficient group, I will DPS until my heart’s content cuz, hey, a dead mob does no damage.
Stop pretending like you know the only way to play a healer. There is more than one way to play this game, to play it efficiently, and to enjoy it.
"Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."
I have been, generally, polite in my explanations over and over again. I’ve since lost my patience with people telling me what class to play.
Furthermore, I never once implied that my play style is and should be the only acceptable play style for the healers unlike some of these poster children for heal bots.
Don’t make sweeping generalizations. And before you retort with, “but that’s what you’re doing,” no, it’s not. I quoted and replied. Read.
I’m happy for the players that are excited for the changes made to healers. This is their game, too, and they’re entitled to enjoy healing as they see fit. HOWEVER, that does not give them the right to tell other players how they should play or what class they should play. If they want to be part of the conversation, then be part of the conversation. Don’t come sweeping in to say “stop complaining and wait” because four years of this healer nonsense has given us plenty of reasons to be angry.
I hope that satisfies your curiosity.
righteo like I've always said if you don't like the changes either quit playing it, adapt ,or do something else. Complaining doesn't do anything until logical solutions are offered and submitted forward. And no buffing things like a blanket or restoring SCH to what it was or is at now is not the solution
"Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."
My question to you is, are you really so convinced that these changes mean you will be healing 95% of the time? Or are you just simply happy that your dps kit got simplified to 2 skills? Quit playing is your solution? Why? Because people want a more creative and interesting skill cycle, and don't want to punted back to lvl30 in terms of interesting play?righteo like I've always said if you don't like the changes either quit playing it, adapt ,or do something else. Complaining doesn't do anything until logical solutions are offered and submitted forward. And no buffing things like a blanket or restoring SCH to what it was or is at now is not the solution
if you play your job skillfully as intended, you should be able to heal and dps efficiently.It feels like, in a vacuum he's not wrong. Tanks have to be able to DPS due to how Enmity works, but if tanks job is supposed to be just soaking up damage, they would need to have almost nothing but "Increases Enmity on target, increases Enmity in area, Lowers target's enmity" skills that do no damage. I bet tanks would absolutely riot if that happened, though.
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