



And we jaded veterans were told to "wait and see". The same thing we've been told for the past 2 expansions since the great purge of Stormblood.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]


Sorry, but what even would there be to 'wait and see' about?
Healer oGCDs are so powerful and so plentiful and so bland that if there were ever a piece of content designed to actually make them burn through them all to the point that they need to dip into GCD healing, it would have to be blasting the entire party to critical health every five seconds -- because healers certainly don't have any role-wide oGCDs about curing statuses or applying some kind of utility that we can pander to, it's all chunk healing and mitigation -- and if it's damage by rote like the rest of FF14 damage, it'll be extremely stressful for the healers who can't map out their healing while being about as boring as current content for the ones who can. And if that level of damage goes out pseudo-randomly, that's even more terrifying!
So I'm confused and alarmed as to what the content we're supposed to be waiting for with this healer design would look like.
he/him
I enjoyed the predictions for Endwalker.
"Yoshida said they would be giving healers more to heal! Pure healing is going to be a playstyle, the way of the filthy dps healer is over! You won't have time to dps next expansion, we're going to need our GCD heals!"
It was entertaining. And of course it turned out exactly the way we said it would.
Again, if they want to give us more to heal, they're going to have to completely rework all the healers to where GCDs are our only healing sources and oGCDs can only provide mitigation or buffs. But we know they won't do this, they don't have the guts to bring us back to HW levels of healing, because people would just cry that it's too hard, like they did back then.




They really don’t even have to do even close to thatAgain, if they want to give us more to heal, they're going to have to completely rework all the healers to where GCDs are our only healing sources and oGCDs can only provide mitigation or buffs. But we know they won't do this, they don't have the guts to bring us back to HW levels of healing, because people would just cry that it's too hard, like they did back then.
If they left the healing exactly how it is but then every time the boss hit the tank it did a small 5-10% raidwide we would need to be GCD healing a lot more (sort of like how you can’t leave people low health during FOA because of the fire rain ticks), I’m not saying this particular example would be terribly fun but it’s an easy example of how they can keep our bloated kits, keep damage predictable and still force us to heal a whole lot more than we currently do
Lul, I can still basically play WHM with nothing but Regen and Medica II for anything that's not Extreme or Savage (and even then I forget to use a lot of abilities because I simply don't need to). Or an Alliance raid where everyone stands in mechanics.
Healing is such a joke. It's the class I play when I want to turn off my brain and just concentrate on mechanics, because only needing to use less than 6 buttons aside from movement is pretty laughable.
The fact that current Savage tiers have been completed without healers is proof enough that the role is practically superfluous these days. We're more a safety blanket for the greed-god DPS players that mistime the AOE snapshots.




What's ironic is the dev team purposely replaced vulnerability debuffs with damage downs to discourage greedy play, specifically citing it was only "punishing to the healers". What this actually did is reduce an aspect of legitimate greed that encouraged shielding/healing the party to ignore mechanics. So now healers don't even have that to consider. Two healers are kept alive at the Savage only because of a third party website that forces a 2/2/4 comp for ranking. The second that ever changes and one of those healers is being told, "pick a Melee you like."
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
I was disappointed when they did this.What's ironic is the dev team purposely replaced vulnerability debuffs with damage downs to discourage greedy play, specifically citing it was only "punishing to the healers". What this actually did is reduce an aspect of legitimate greed that encouraged shielding/healing the party to ignore mechanics. So now healers don't even have that to consider. Two healers are kept alive at the Savage only because of a third party website that forces a 2/2/4 comp for ranking. The second that ever changes and one of those healers is being told, "pick a Melee you like."
While I don't agree with the occasional PF demanding GCD shields for a lot of mechanics so they can be lazy, things like uptime balls on e6s were a nice change of pace; there was merit to doing it that way because the alternative is a definite uptime loss and not just someone not feeling like moving. And it was a nice feeling that you first played it as intended but later had the experience, coordination and gear to do this easily without losing healer dps either. It kept the role a bit more alive through a tier and gearing up.
The only cheese strat I can currently think of is Curtain Call with tank lb3, everything else has to be done correctly or you either die or eat the damage down.

I think that’s a bit much..
Can Savage be cleared Week 1 without healers? Has P3S been cleared without healers?
It points less to the healers and more about how power scaling of players from gearing might need to be reined in a bit.


Falling back to an ever-shrinking perimeter of where healers are allowed to be necessary is not a defense, it's a step away from giving up.
he/him
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