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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Elgeron View Post
    Now, one thing I see, which I think is related to the double standart issue, is that people seem to be misinterpreting the issue; Healers don't want to DPS. The issue with healers was never about doing DPS, the removal of the DPS skill themselves isn't the problem, because then, why is AST and WHM complaining too? Their DPS skill are just the same as before. No, the problem is that healer classes have been striped of half of their kit, while WHM hasn't gained any. With this I mean what they did when soloing or when there was downtime. Is not that Healers want to be "green DPS", is that DPS was the way we contribute to the party, how we excel at our jobs by both keeping the party alive while contributing as much as possible. In the AST case, it wasn't so much DPSing as it was buffing. WHM was considered by many the "entry" healer class because its heals were powerful, but lacked any extra mechanic to worry about. SCH was the one which had the most interesting DPS rotation, wich was still quite simple, yet it interacted with our healing skills (using ED to fill the Fairy gauge and dump Aetherflow to avoid wasting it while helping conserving MP). I think this twisting of what the healer issues hurts the discussion quite a bit.
    DPS is the end all metric because there is no way to effectively gauge HPS other than everyone is alive and the encounter is done. In fact, overhealing is generally considered a bad thing because your GCD's would be better spent elsewhere. And the only other place to spend them as a healer is on DPS. If the developers gave us more mitigation that would be awesome.

    Make Protect a short term defensive CD. Turn Apocatastasis into Shell, give it to the healers, and make it a magic defensive CD. Remove everyone's self heals so healers actually have something to do. Ramp up the enemy damage a bit (but not too much or casuals will scream).

    One of the main reasons I made this thread was very simple:

    If tanks had a 1-2 combo for massive enmity (from level 2 to level 80), an AOE, and nothing but Defensive CD's (not offensive CD's) they'd be rioting. This is the exact situation healers will find themselves in come shadowbringers.
    (18)
    Last edited by Deceptus; 06-07-2019 at 10:29 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Elgeron View Post
    Now, one thing I see, which I think is related to the double standard issue, is that people seem to be misinterpreting the issue; Healers don't want to DPS.
    One of my standout moments as a healer was 3.1, helping PUG's with Thordan EX. The dragoon jumps would come up, along with the double tank busters, and I would actually pop Presence of Mind not to DPS but to HEAL as people were slightly mis-positioned or not using enough cooldowns. Health bars would spike down and then immediately up in rapid succession as I precasted heals at a speed that could be backed by a Super Eurobeat soundtrack. It felt glorious.

    Those moments are rare in FF14 though, and are most common when your compatriots are making errors (and just carrying people's misplays gets old after the glow of determining life and death wears out).

    I DO want to DPS too though. I'd like support spells/buffs and debuffs too. I'd honestly like a lily system were Lily Heals build into Lily DPS tools (Quake, Tornado, Flood), which build into Afflatus Misery. Find where to heal so I can open up my nukes, which could even carry some type of raid support. I would NOT mind WHM being the BIG NUMBERS healer. Throw big heals, throw big rocks. Give us the minimum raid support needed and let AST and SCH be the subtle ones. It actually fits late-game WHM's class fantasy in older games, where Holy made WHM not unlike a wrathful god.

    But Square Enix only seems to want to give me the healing tools, not give me the support ones, and is taking the DPS ones away piece by piece. In return, encounter design doesn't change to make those healing tools useful. As content is outgeared, more and more time is spent throwing a regen up and then mashing one button to fill time. Or worse, if healer damage is truly razed to the ground or MP can't support it, doing NOTHING while waiting between sparse heals.

    This doesn't just apply to healer imo. I really, really want to see the crowd control tools on my Black Mage and Bard be more than incredibly niche optional play lines in old content.
    (4)
    Last edited by Gaethan_Tessula; 06-13-2019 at 09:00 AM.

  3. #3
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by Deceptus View Post
    I think I clearly articulated what I thought was a double standard and instead of arguing against my positions, you post this tripe.

    Everything you post across the various topics has no real value other than "No because reasons without actually listing anything".
    lmao they cannot read it appears, love the quote about the pigeon, made me giggle.

    I'm just going to sit here rolling my eyes when future live letters are like "Oh we didn't expect this to happen, we will fix it" as always. It's going to take some magic to change how healing works in a way the casuals won't cry. I mean remember when they nerfed the level 10 or so story quest because it asked you to bring an antidote against the void sent xD

    whenever somethings been remotely pressuring, like vault etc or steps of faith (which wasn't hard anyways), people would end up complaining about it. not one casual fight doesn't allow for dps.... I can't speak for ultimate as I havn't really raided in Stormblood past O1s-O4s.
    (12)

  4. #4
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Knoahl View Post
    lmao they cannot read it appears, love the quote about the pigeon, made me giggle.

    I'm just going to sit here rolling my eyes when future live letters are like "Oh we didn't expect this to happen, we will fix it" as always. It's going to take some magic to change how healing works in a way the casuals won't cry. I mean remember when they nerfed the level 10 or so story quest because it asked you to bring an antidote against the void sent xD

    whenever somethings been remotely pressuring, like vault etc or steps of faith (which wasn't hard anyways), people would end up complaining about it. not one casual fight doesn't allow for dps.... I can't speak for ultimate as I havn't really raided in Stormblood past O1s-O4s.
    Yeeeaaaaah, got to love this "oh, we didn't see that coming despite our players being able to do so from the other side of the planet!"-bullsh*it... one would think they should learn after a few times, right? But no...
    I did need a few tries to clear Steps (still did it day 1, though, so whatever), but not because it was too hard. It took that long because people were just too stupid to understand what they needed to do. So yeah, agree with you 100%.
    Though I cannot remember the Vault being hard at all o.o
    There was some damage going out, sure, but it really wasn't hard if you remembered the basics of this game, aka "don't stand in sh*t" and such. People s*ck more than I thought if they found the Vault hard...
    (5)

  5. #5
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Yuyuka3 View Post
    There was some damage going out, sure, but it really wasn't hard if you remembered the basics of this game, aka "don't stand in sh*t" and such. People s*ck more than I thought if they found the Vault hard...
    That's why the Vault was hard. If people didn't bother doing mechanics, the healer had to work overtime to keep people up...And people did a terrible job with the mechanics.
    (3)

  6. #6
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by KokonoeAiyoko View Post
    It really is hilarious how people grasp at straws in comparison to tanks and healers that they are the same kind of thing to attempt to justify their complaints. This is nothing new however, this has gone on since 2.0 days.

    Dislike healer changes? Sure. Saying this is like a tank removing DPS and making it more enmity based is laughable.
    I too was a PLD main at the start of 2.0
    (1)

  7. #7
    Player
    Atlantasia's Avatar
    Join Date
    Oct 2013
    Posts
    96
    Character
    Atlantasia Azoria
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Knoahl View Post
    lmao they cannot read it appears, love the quote about the pigeon, made me giggle.

    I'm just going to sit here rolling my eyes when future live letters are like "Oh we didn't expect this to happen, we will fix it" as always. It's going to take some magic to change how healing works in a way the casuals won't cry. I mean remember when they nerfed the level 10 or so story quest because it asked you to bring an antidote against the void sent xD

    whenever somethings been remotely pressuring, like vault etc or steps of faith (which wasn't hard anyways), people would end up complaining about it. not one casual fight doesn't allow for dps.... I can't speak for ultimate as I havn't really raided in Stormblood past O1s-O4s.
    I've done both Ultimates in prog and and cleared every Savage they've had in SB while relevant, as long as my healing partner was on par with me there was plenty of downtime to DPS. None of the content currently is so difficult to heal, even in prog, that you cannot DPS unless your party is just awful all around (which is rare).
    (6)

  8. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Stuff like this is why so many players think that the developers are absolutely disconnected from the player base and have no idea what they're doing or have poor team communication. It's not the first time Yoshi's been caught flat footed on what his team does.

    Yoshi-P on Red Mages (2 part GIF):



    Meanwhile on Scholar

    (11)
    Last edited by Deceptus; 06-12-2019 at 04:05 AM.

  9. #9
    Player
    Nerfworthy's Avatar
    Join Date
    Jun 2017
    Location
    Amaurot
    Posts
    524
    Character
    Luka Larkspur
    World
    Jenova
    Main Class
    Sage Lv 88
    Quote Originally Posted by Deceptus View Post
    Stuff like this is why so many players think that the developers are absolutely disconnected from the player base and have no idea what they're doing or have poor team communication. It's not the first time Yoshi's been caught flat footed on what his team does.

    Yoshi-P on Red Mages (2 part GIF):



    Meanwhile on Scholar

    OML, I wish I could turn this into my signature. It's too perfect.

    Edit: I was able to fit half :') Make SCH great again!
    (1)
    Last edited by Nerfworthy; 06-12-2019 at 05:49 AM.
    Quote Originally Posted by Arohk View Post
    A healers job is to dps and keep the party alive while doing so, you got the wrong idea about healers.

  10. #10
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Nerfworthy View Post
    Make SCH great again!
    Even after getting mugged in a back alley they're still the best healer in the game. And you can rest assured SE will buff them back to The Undisputed King, The Merciful God of Jobs to End All Jobs before 5.1 is even a thought in our minds.
    (3)

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