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  1. #1
    Player
    Daemic's Avatar
    Join Date
    Feb 2017
    Posts
    78
    Character
    Falling Tower
    World
    Malboro
    Main Class
    Monk Lv 80

    UI scaling needs smaller increments of size.

    At 2560x1440, any UI scale over "100% (HD)" increases the size of everything so dramatically that it would be funny if it weren't so disappointing. Here's a screenshot I just took to demonstrate.

    Here's how it looks at 100%:


    Kind of small for me.


    And this is the next step, 150%:


    Way too big.

    All of the icons in the second one are at 60% thus cannot be made smaller. Is there a way to introduce some sort of middle ground between too small and too large?
    (2)
    Last edited by Daemic; 05-03-2019 at 12:30 PM.

  2. #2
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Scaling is the least of this UI's problems.

    However, I agree that any change at all could be an improvement to this bloated, circa 1995 design.
    (1)

  3. #3
    Player
    BahamutxD's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Bah Lizi
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Set their scale individually.

    At 1440p/27" I use 100% on UI scale and most elements on 120%
    (0)

  4. #4
    Player
    TheVnom's Avatar
    Join Date
    Jun 2019
    Posts
    3
    Character
    E'lse Melanore
    World
    Siren
    Main Class
    Astrologian Lv 70
    Similarly, I would ask for UI images used to be made in png format, so they can be upscaled with lesser loss of image quality. Already at 120%, icons look pixelated.
    (1)