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  1. #21
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Bright-Flower View Post
    Kracken and Tiamat have been used
    Doesn't stop them being reused. Much like how Halicarnassus was reused, perfect excuse to even set about reusing names with Shadowbringers too, it's a different world after all. Just because we have a Tiamat on the Source doesn't mean there can't be a wildly different creature called Tiamat on the First.
    (2)

  2. #22
    Player
    lycropath's Avatar
    Join Date
    Sep 2013
    Posts
    92
    Character
    Ondrej Klarasch
    World
    Cactuar
    Main Class
    Machinist Lv 80
    Eden makes me think Garden which makes me think Final Fantasy VIII. Maybe Gaia is a Sorceress.
    (0)

  3. #23
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,134
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Noitems View Post
    Seeing as how Nomura drew this and Yoshi-p was specifically "Ah but we don't have someone who uses hammers!" makes me feel that this is going to be our Geomancer.
    We already have an introduction to Geomancer in the Lv60-70 AST quests. He uses a wand, not a hammer.



    Quote Originally Posted by Bright-Flower View Post
    I don't mind if there are more FF references, but I would prefer it not be, say, almost every single boss like Omega was. I don't mind callbacks to other games but the way the Omega raids just crammed in bosses without having to recontextualize them in FFXIV's world felt kinda lazy.

    I don't mind it so much doing it ONCE. It gave us some fun moments like the phantom train. But really don't want another raid handled in the way Omega was.
    It does sound like the elemental bosses (if true) are getting recontextualised into the story.

    I agree that Omega's convenient excuse to bring in all sorts of difficult-to-integrate bosses is fine once, but I don't want it to be a regular thing.

    (I still prefer Omega's approach to the lengthy over-contextualisation of the Ivalice raids going into so much detail of the other games' plot and characters. I just found it boring and overwhelming.)



    Quote Originally Posted by Wanzer View Post
    So, hum, her legs... She has two knees but four calves on that artwork, and I can't unsee this.
    I think it's just that the actual shape of her legs is getting lost under all the frills and bits stuck to her boots, plus those ridiculously high heels making her legs seem longer.
    (0)
    Last edited by Iscah; 06-05-2019 at 04:45 PM.

  4. #24
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Nalien View Post
    Doesn't stop them being reused. Much like how Halicarnassus was reused, perfect excuse to even set about reusing names with Shadowbringers too, it's a different world after all. Just because we have a Tiamat on the Source doesn't mean there can't be a wildly different creature called Tiamat on the First.
    Certain names are more about how the teams were not quite looking at what enemies from the franchise they would want to use in the future. Halicarnassus got a good lore reason for why we have two, while we have the not so fortunate case of Acheron having to be renamed to Phlegethon when certain compromises slipped pretty much the whole dev teams minds across continents.

    Tiamat is unlikely to get a "First" version using her name. She has more importance tied to her then either of the examples above with the only way we'd be fighting her is if a future raid (SHB or further) works similar to the Omega raid with us fighting copies created from the final bosses memories or just outright fiction in-universe.

    Kraken could end up being used, it is ultimately just a powerful sea creature on the Source and most likely not unique if rare. The same could hold true on the First, or an actually sentinent being being called such.

    Though honestly if we were to get something like the four demons the Arch-Fiends from IV would be the most likely. No names to worry about there either.
    (0)

  5. #25
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,216
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dualblade View Post
    Certain names are more about how the teams were not quite looking at what enemies from the franchise they would want to use in the future. Halicarnassus got a good lore reason for why we have two, while we have the not so fortunate case of Acheron having to be renamed to Phlegethon when certain compromises slipped pretty much the whole dev teams minds across continents.

    Tiamat is unlikely to get a "First" version using her name. She has more importance tied to her then either of the examples above with the only way we'd be fighting her is if a future raid (SHB or further) works similar to the Omega raid with us fighting copies created from the final bosses memories or just outright fiction in-universe.

    Kraken could end up being used, it is ultimately just a powerful sea creature on the Source and most likely not unique if rare. The same could hold true on the First, or an actually sentinent being being called such.

    Though honestly if we were to get something like the four demons the Arch-Fiends from IV would be the most likely. No names to worry about there either.
    If they use the Arch-Fiends, hopefully they do something more interesting with Barbariccia visually. Lords of Vermillion's take was a little more inhuman, but even going back to the Amano art she's almost always been just lewd blond girl.
    (0)

  6. #26
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    if they use the 4 fiends from ffiv i kinda wish they were all just in 1 fight like at the giant of babil have a neat reference boss but don't make all the bosses in a tier reused from past ff, sigmascape was the worst story wise for me purely because there is no explanation for how omega knows about the ff6 world, he never visited ff6 in any iteration of the game there is an omega weapon but that is a separate entity to Omega and ff14 has no ties to it either not even folktales that Deltascape had, all the bosses were just poof here have fun because we can't explain them.
    (0)
    Guy butt is best butt <3

  7. #27
    Player
    Wanzer's Avatar
    Join Date
    Oct 2013
    Posts
    836
    Character
    Eulalie Wanzer
    World
    Ragnarok
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Iscah View Post
    I think it's just that the actual shape of her legs is getting lost under all the frills and bits stuck to her boots, plus those ridiculously high heels making her legs seem longer.
    I thought it could be because of the heels as well, but the legs are ridiculously long. Just look at that giant tibia! I mean, it's not a problem to extend parts, it worked for Bayonetta, but here, there really is something wrong, because the double carves aren't supposed to exist. Unless she has four knees? But, just imagine her walking animation with that! It would be hilarious!
    At first, I was thinking that the shapes were lost in her clothes, or maybe a few small details created a strange illusion ; but after zooming in, making the artwork a bit more clearer : it's just some anatomical mistakes. It's not a big deal for an artwork, not even for an expert like Nomura, I'm not trying to say it's garbage or anything, or even trying to derail the thread because of this ; and I understand how he made these mistakes as well (probably because of the hammer and the position of her arm to begin with). But, it's just funny to see it used as promotional material. It's so weird! As if nobody noticed it before! But yeah, thanks to the colours, it's something that doesn't seem to catch a lot of eyes, but it's just funny to me.
    (0)
    Last edited by Wanzer; 06-05-2019 at 08:50 PM.

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