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  1. #1
    Player
    Cirdan-Faust's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    32
    Character
    Beor Faust
    World
    Hyperion
    Main Class
    Dark Knight Lv 80

    Suggestion for DRK 5.0 (Adding More Identity)

    Coming to terms with the fact that we have very limited time and a major overhaul is impossible I think the below suggestion would be a nice way to add some much needed identity to DRK without changing balance all that much:

    - Change delirium to simply give you blood gauge (and possibly MP) similar to infuriate.
    - Change living shadow so that your clone copies whatever blood gauge abilities you use.
    - Lower the cool down of abyssal drain and make it an AOE drain/heal so it is useful. Give it a blood gauge requirement so it can be shadowed.

    This would immediately remove the feeling of delirium copying inner release, add some much needed strategy to the correct usage of living shadow, and add to the DRK identity of feeding off of your dark side.

    What does everyone think?
    (0)

  2. #2
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    I dont agree with OP.

    -> New delirium looks pretty amazing, i don't really care if WAR/PLD/GNB has the same kind of skill, it doesn't make it worse.
    -> New AoE combo sounds good, i like combos, i dont like RDM's AoE Style where you just spam one skill for ever.

    Every tank will feel unique from a gameplay perspective, so i dont need that "Identity" from a paper perspective. At the end, gameplay rules.
    (0)

  3. #3
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    the changes of delirium need to be more impactful, i mean the new delirium make us spam bloodspiller like certain madmans so to get rid of delirium we need to redirect all that potency somewhere with a new combo or somekind of new interaction with our skills, probably make delirium apart of let us generate more blood and MP grants dark arts on soul eater or the new combo during the duration of the buff, that will be more interesting.

    the living shadow mmm nop, that will make fray only use bloodspiller only, it's a glorified dot but idk how complex is make the shadow copy all hour skills and most important how will affect the players with high ping.

    over ayssal drain, i will love if the skill is affected by dark arts and become free of CD under DA, i consider it will be ok, the potency sould meaby match flood of darkness so if you want to extend darkside use this one with dark arts, if not then abyssal drain and with the natural CD stay used on single target encounters.
    (0)