With you 100%.
I reactivated for this patch, logged in the minute the servers went up... and after 20 minutes I was getting my second WAR quest: "Go kill Sirocco".
Really? Again?
The game is well aware of what NMs I have killed before. They could have given players who already killed the NM the choice: "Oh you smell like you fought Sirocco already so you don't have to do it again unless you want to. (Yes/No)" or "Oh nevermind, you are too strong (my level, 50, is way over Sirocco's) so no point in hunting it unless you really want to".
But that's GoodGameDesign and they don't do any of that here.
I forced log out and haven't logged in since, nor plan to, unless maybe if I read something really good about the patch in here but I'm not holding my breath.
But seriously, this game has a reverse counter over its head and it's sad to see that it's the absolutely-obvious-little-stuff what escapes the geniuses in yoshida's team.