Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 69

Hybrid View

  1. #1
    Player
    Rufus_Zelbringer's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    6
    Character
    Zozoroko Totoroko
    World
    Gilgamesh
    Main Class
    Gladiator Lv 20
    I think these quests certainly add that motivation to level that most people complained about early on in this games life. That alone is worth it.
    (2)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by KiraAmane View Post
    The quests are not hard. Some of them take SOME skill. Mostly it just takes a lot of anima and time.

    I hope the dungeons are not this easy.

    Oh, feel free to trollz. <3 trollz.
    With you 100%.

    I reactivated for this patch, logged in the minute the servers went up... and after 20 minutes I was getting my second WAR quest: "Go kill Sirocco".

    Really? Again?

    The game is well aware of what NMs I have killed before. They could have given players who already killed the NM the choice: "Oh you smell like you fought Sirocco already so you don't have to do it again unless you want to. (Yes/No)" or "Oh nevermind, you are too strong (my level, 50, is way over Sirocco's) so no point in hunting it unless you really want to".


    But that's GoodGameDesign and they don't do any of that here.


    I forced log out and haven't logged in since, nor plan to, unless maybe if I read something really good about the patch in here but I'm not holding my breath.


    But seriously, this game has a reverse counter over its head and it's sad to see that it's the absolutely-obvious-little-stuff what escapes the geniuses in yoshida's team.
    (1)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  3. #3
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ilean View Post
    With you 100%.

    I reactivated for this patch, logged in the minute the servers went up... and after 20 minutes I was getting my second WAR quest: "Go kill Sirocco".

    Really? Again?

    The game is well aware of what NMs I have killed before. They could have given players who already killed the NM the choice: "Oh you smell like you fought Sirocco already so you don't have to do it again unless you want to. (Yes/No)" or "Oh nevermind, you are too strong (my level, 50, is way over Sirocco's) so no point in hunting it unless you really want to".


    But that's GoodGameDesign and they don't do any of that here.


    I forced log out and haven't logged in since, nor plan to, unless maybe if I read something really good about the patch in here but I'm not holding my breath.


    But seriously, this game has a reverse counter over its head and it's sad to see that it's the absolutely-obvious-little-stuff what escapes the geniuses in yoshida's team.
    "guys i'm a level 50 doing level 30 quests, this is DUMB and BORING and SE IS POOR QUALITY"
    (8)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Wolfie View Post
    "guys i'm a level 50 doing level 30 quests, this is DUMB and BORING and SE IS POOR QUALITY"
    It's dumb killing the same mobs over and over again, they are trying to give them use, which is fine, but, this is my 5th time killing em. I killed some at level 30 as well with friends.

    The AF shouldn't have been
    >walk to easy place to get
    > click on box
    >get af

    It should have been
    >walk around finding the box(that spawns every 5mins in a different location around the area)
    >Kill things for keys
    >NM pops when open box
    >Kill nm
    >get af

    I would have been happy with that.
    The quests were perfect for the jobs it self, not the af, I hated how they did the af.
    (1)

  5. #5
    Player
    Lumidus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    256
    Character
    Lumina Saita
    World
    Sargatanas
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by Rokien View Post
    It's dumb killing the same mobs over and over again, they are trying to give them use, which is fine, but, this is my 5th time killing em. I killed some at level 30 as well with friends.

    The AF shouldn't have been
    >walk to easy place to get
    > click on box
    >get af

    It should have been
    >walk around finding the box(that spawns every 5mins in a different location around the area)
    >Kill things for keys
    >NM pops when open box
    >Kill nm
    >get af

    I would have been happy with that.
    The quests were perfect for the jobs it self, not the af, I hated how they did the af.
    This may be a good idea on paper and playing a single player game. Imagine half the server doing hunting the same mobs and camping the same chest... Oh the rage on these forums.
    (0)
    ( ' ')/\(' ' )

  6. #6
    Quote Originally Posted by Lumidus View Post
    This may be a good idea on paper and playing a single player game. Imagine half the server doing hunting the same mobs and camping the same chest... Oh the rage on these forums.
    The mere fact the AF wasn't handed to you already induced some rage in people.
    (0)

  7. #7
    Quote Originally Posted by Wolfie View Post
    "guys i'm a level 50 doing level 30 quests, this is DUMB and BORING and SE IS POOR QUALITY"
    It's Ilean, as long as it's SE and FF related he'll find some way to call SE dumb or tell them to learn "good game design."
    (1)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Wolfie View Post
    "guys i'm a level 50 doing level 30 quests, this is DUMB and BORING and SE IS POOR QUALITY"
    Oh please.

    If you actually understood the post you replied to you would know I never complained about the fact that I had to kill a low level monster, or do a low level quest as a level 50.

    No, I complained about having to go kill a damn NM despite the fact that I've killed it several times before.

    So SE-as-usual, they make players go camp a worthless NM to inflate playtime and pass it as content.
    (2)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  9. #9
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ilean View Post
    So SE-as-usual, they make players go camp a worthless NM to inflate playtime and pass it as content.
    I will concede to you on this point.

    However, what are you proposing the difference be? They could use the same model, but change the name, the stats, and the location... and would that make you feel better? Or, they could take the time to create a different skin for the same monster so it looks slightly different and 'unique' just for that quest. In the end, it's the same thing anyway... Those world NM's are meant to be sought out and killed ... either solo or with a small group. They're not meant to be hard or as a defining part of the overall storyline. They are 'space fillers' among other, more interesting and intricate quests.
    (0)

  10. #10
    Quote Originally Posted by Ilean View Post
    So SE-as-usual, they make players go camp a worthless NM to inflate playtime and pass it as content.
    No other MMORPG does this.

    None.
    (4)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast