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  1. #1
    Player
    Roy_M's Avatar
    Join Date
    Oct 2013
    Posts
    63
    Character
    Roy Masters
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Seoulstar View Post
    AST was only inconsistent if you were desperate for balance.
    I think what she meant is that we will need to worry about seals while the RNG of the Ast is ok as long you manage it except spire but other than that if they allow spire to be direct hit should fix the problem. Just hoping they give RRoad and Spread + CO(EXTENDO) back.
    (0)

  2. #2
    Player
    AvenoMatt's Avatar
    Join Date
    Apr 2017
    Location
    Limsa
    Posts
    310
    Character
    Avnus Vabruyt
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Personally I'm okay with RR and Spread being gone as they fed into ASTs issues. You'd get an Ewer or Spire and RR just so you could aoe Balance, Spear or even Arrow which gave AST a lot of party utility that they obviously want to nerf. Now you can only get the aoe Balance in the form of Divination that is on a 3min cooldown so I'd say that AST is still a strong job. Spread on the other hand was useful especially if you knew you may need a Bole or Ewer soon but not soon enough that you'd need to use it now and still had time to try to get expanded RR but it also helped players prep before they started a fight to get expanded Balance and hold onto a Balance while they tried to get an expanded RR. As for extending buff effects again just fed into ASTs issues by allows us to keep our buff up longer.
    (2)
    Last edited by AvenoMatt; 06-04-2019 at 11:42 AM.