Displacement was a really nice skill in Seiryu EX provided you liked swimming.


Displacement was a really nice skill in Seiryu EX provided you liked swimming.

Pretty much this right here. I had four main things I wanted from RDM in Shadowbringer:To donate what though?
I mean, raising can be handled by two healers and a SMN, chain raising is not so much of an advantage in a party (except for the first runs to push a bit further in a fight).
SMN has better support.
SMN and BLM have better DPS.
There's not much left.
Embolden has been pointed as an awkward buff since the beginning : it has not changed.
People felt uncomfortable backfliping : you will still lose potency if you don't.
People wanted either more DPS or more support : nope, here; have a ranged Weapon skill you'll scarcely use.
RDM is a fun job to play, and it will do as well as others in 90% of ShB content, but raiding seems to be a bit more difficult to reach when all the other jobs bring more than RDM.
- Verrraise and Vercure before level 50
- Better AoE Damage
- Embolden affecting all damage for everyone
- Displacement removed from damage rotation
So far, we've gotten better AoE, and a bandaid for the Displacement problem. 1.5/4 doesn't feel the best.
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