Quote Originally Posted by Kurando View Post
1) Being able to navigate the battle with Corps and Displacement is more important than utility you don't always need. RDM's utility comes at later levels which is when it actually matters to have them.

2) On the fence about this, I mean I think it's fine generally (although it seems the duration was reduced for ShB), but it's still kinda adiquate plus Manafication got that Magic buff too so RDM is benefiting quite a bit.
1) I completely disagree. Dual Cast allows for plenty of movement, and that utility is the CORE of what makes Red Mage a Red Mage.

2)Let's math it out: Trick attack is 10% for 10 seconds, multiplying that out gives us 100 percent-seconds to everyone every 60 seconds. Embolden is 10% dimishing every 4 seconds for a total length of 20 seconds, which gives us 120 percent-seconds for just the melee (and the RDM) every 120 seconds.

Embolden needs to affect all damage types, and realistically should have it's cooldown shortened to 60 or 90 seconds.