Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 52

Hybrid View

  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Jonnycbad View Post
    This change is welcome. There were many fights in Savage where using Displacement would get you killed.

    Suzaku during 2nd phase
    O9 during Blaze
    O11 during Level Checker

    Just to name a few.
    I mean, they'll still get you killed because Engagement is locked behind Lv72... Any Shadowbringers fights where we have that problem? Well you're still losing 50 potency for no real reason... They insist on giving Displacement damage, despite the sound logic that saw the removal of damage from skills like Repelling Shot, and they're likely still going to design arenas like this, in which case Red Mage continues to be punished purely because of arena design. It's not as big a punishment as it is currently, but it's still there... And for what reason? Why should we lose 50 potency off an oGCD purely because of how the arena is designed while other Jobs rightfully had damage taken off such skills precisely to avoid such situations?
    (1)

  2. #2
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,352
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I was just saying since the reason they added Engagement was because people were dying using Displacement that you don't really need 2 skills that do the same thing. Especially one at a lower potency. If they could shorten the range on Displacement you wouldn't need the skill Engagement but that might mean they would need to reanimate Displacement.
    (0)

  3. #3
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I can see the need desire for vercure/verraise at an early level, but it is what it is in that case. I think they're at an okay place, since the job was intended to be running content higher than level 50.


    Any adjustments to Embolden would affect our personal dps and the potencies would have to be adjusted. I would like for it to affect all dps, but we would need those potency changes.


    Like a parrot, the only thing I want on RDM is to keep Apoc and erase. If they consider erase too weak to keep just buff it to 300~400 potency and able to be used on self to mirror Second Wind [all other jobs have unique defensive/healing utility, namely for their own survival, at no real dps cost on top of the role action second wind.]
    (2)
    Last edited by Zyneste; 06-03-2019 at 03:41 PM.

  4. #4
    Player
    Valavaern's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    44
    Character
    Davion Valavaern
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zyneste View Post
    Any adjustments to Embolden would affect our personal dps and the potencies would have to be adjusted. I would like for it to affect all dps, but we would need those potency changes.


    Like a parrot, the only thing I want on RDM is to keep Apoc and erase. If they consider erase too weak to keep just buff it to 300~400 potency and able to be used on self to mirror Second Wind [all other jobs have unique defensive/healing utility, namely for their own survival, at no real dps cost on top of the role action second wind.]
    I'll take some potency adjustment on my end if it means bumping raid-dps overall.

    Erase was weak because very few things were affected by it. I'd love if they took Manaward off of BLM and made it a role action (like they did for the healers with half of WHM's kit. :3 ).
    (0)

  5. #5
    Player
    LeonTrifang's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    192
    Character
    Florian Nozomu
    World
    Goblin
    Main Class
    Scholar Lv 90
    Yes! 100% Yes! Yes! Yes! I agree with this!
    (1)
    “Courage is the magic that turns dreams into a reality”

  6. #6
    Player
    MagicalChicken's Avatar
    Join Date
    Jun 2019
    Location
    Ul'dah
    Posts
    3
    Character
    Texas Chainsaw
    World
    Zurvan
    Main Class
    Red Mage Lv 90
    Just buff Engagement to 200 potency, remove damage from Displacement but still keep it because sometimes it's a great tool to use when you need to go to an assigned spot immediately. They already did this for Repelling Shot for BRD, it's not entirely impossible that we will see this change in the future. Also, they seriously have to rename the new AoEs to Verthunder II / Veraero II. What were they thinking naming them the same? lol
    (1)
    Last edited by MagicalChicken; 06-03-2019 at 07:20 PM.

  7. #7
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    i was pretty hopeful about RDM in Shb but didn't seem to get much at all
    Aoe combo
    Ver-foul
    ver-scathe
    Displacement band-aid
    (1)

  8. #8
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Duskane View Post
    i was pretty hopeful about RDM in Shb but didn't seem to get much at all
    Aoe combo
    Ver-foul
    ver-scathe
    Displacement band-aid
    Thats literally all that could be done to improve rdm before it gets seriously out of balance, in any direction, the fact that engagement got added as a new "skill" but shares the same cd timer with displacement, means basically, a new skill that really isnt anything new at all. I'm actually relieved that rdm wasnt gutted and put under the surgery table to donate their organs to the other dps
    (3)

  9. #9
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,998
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by ADVSS View Post
    Thats literally all that could be done to improve rdm before it gets seriously out of balance, in any direction, the fact that engagement got added as a new "skill" but shares the same cd timer with displacement, means basically, a new skill that really isnt anything new at all. I'm actually relieved that rdm wasnt gutted and put under the surgery table to donate their organs to the other dps
    To donate what though?
    I mean, raising can be handled by two healers and a SMN, chain raising is not so much of an advantage in a party (except for the first runs to push a bit further in a fight).
    SMN has better support.
    SMN and BLM have better DPS.

    There's not much left.
    Embolden has been pointed as an awkward buff since the beginning : it has not changed.
    People felt uncomfortable backfliping : you will still lose potency if you don't.
    People wanted either more DPS or more support : nope, here; have a ranged Weapon skill you'll scarcely use.

    RDM is a fun job to play, and it will do as well as others in 90% of ShB content, but raiding seems to be a bit more difficult to reach when all the other jobs bring more than RDM.
    (5)

  10. #10
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,261
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Displacement was a really nice skill in Seiryu EX provided you liked swimming.
    (2)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast