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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by TraeSnow View Post
    I was debating if I should even reply...I know there is a big rage for healers going on and anyone that posts something positive just gets shit on, but I'm going to take the chance.

    It appears like SE wants to reduce the AoE output of healers, obviously. So removing Bane/Miasma 2 seems pretty logical and replacing it with Art of War, 150 potency AoE. WHM's Holy is 140 potency now and has a cast time. Having both Bane and Miasma 2 ontop of AoE would have been way too much AoE dps compared to WHM/AST. Since SCH are so keen on keeping Miasma 2, they can just reduce the potency of AoW and give it a DoT effect to make up for the missing potency. Also, would Bane even be with it now that SCH still has 1 DoT? Spreading 1 DoT with significant reduction after the first target just doesn't seem that beneficial.

    And yes, I feel people are going to point out that WHM get Misery, but that would be once every 90 seconds so it isn't spammable vs a SCH being able to spam Miasma 2/AoW/Bane
    You seem to be arguing in good faith so I'll respond. I can respond as a SCH because this is what I've mained for a long time.

    Lets start with the spread one dot via Bane position you think is a bad thing. The wonderful thing about a SCH's kit in SB and before is you had a lot of multiple things rolling at once and there were different ways to do it. In an AOE situation, you could Miasma 2 first, Weave in Shadowflare, and while those had started some damage, Miasma > Bio > Bane and by that time Miasma 2 was finishing up it's dot duration so you could Miasma 2 again.

    Doing similar to that, I would routinely top the damage in aoe situations as a SCH. Now that has something to be said about how bad the DPS I was with, or how they simple refused to AoE for whatever reason, but SCH AOE was REALLY strong. Damage has always been a part of the SCH identity. Since ARR. That was their identity. They were the Red Mages before Red Mage was a thing in FFXIV.

    And now that's gone.

    However, from what I see about Biolysis, it's essentially very similar to Miasma and Bio combined so pushing one button and bane wouldn't be much of a dps loss than pushing two buttons and bane.

    Ideally for decent aoe, we need Miasma 2, Bane, and Energy Drain back. We need some sort of way to dump our stacks that isn't Exco/Lustrate/Indom because people don't need to be healed 100% of the time because people don't need to be at 100% of their HP 100% of the time.

    Looking at the MR. Happy Video, WHM were having zero MP issues while BOTH SCH and AST were struggling pretty hard. For SCH Art of War and the lack of Energy Drain to restore mana has a LOT to do with that. That needs to be addressed somehow.
    (10)
    Last edited by Deceptus; 06-03-2019 at 04:38 AM.

  2. #2
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Deceptus View Post
    Looking at the MR. Happy Video, WHM were having zero MP issues while BOTH SCH and AST were struggling pretty hard. For SCH Art of War and the lack of Energy Drain to restore mana has a LOT to do with that. That needs to be addressed somehow.
    For SCH, I wonder how much of that will be this ingrained "Don't use Aetherflow while having stacks, don't overheal" mentality we (logically) have that means we won't use Aetherflow on cooldown for MP recovery. I've been trying to think of an ability SCH could use to burn Aetherflow stacks but not do damage/recover MP (Since SE seems to want neither, with Energy Drain gone) and unless there ends up being a literal "Dump all Aetherflow stacks, gain 10 faerie gauge per stack" skill, I'm just not sure what they would allow that doesn't just...Do more healing. Maybe "Use 1 Aetherflow Stack. Gain 10 Faerie Gauge. Lower Cooldown of Aetherflow by 5 seconds." which would fall under SCH's basics of using Aetherflow strategically, in a sense.
    (0)

  3. #3
    Player
    KarnSalander's Avatar
    Join Date
    Dec 2013
    Posts
    18
    Character
    Karn Salander
    World
    Siren
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Deceptus View Post
    Ideally for decent aoe, we need Miasma 2, Bane, and Energy Drain back. We need some sort of way to dump our stacks that isn't Exco/Lustrate/Indom because people don't need to be healed 100% of the time because people don't need to be at 100% of their HP 100% of the time.
    I totally agree with you. The fact that you want to keep Aetherflow on cooldown 1) to maximise your stacks, 2) for MP purposes, 3) to build your fairy gauge; it means that you will want to stack dump at some point. As of now, it means throwing a lustrate/indom to top one/everyone even if that heal isn't required. This will generate massive overheal (which could lead into aggro issues, but that remains speculation considering the changes to aggro-generation).

    TL;DR: The loss of Energy Drain removed the stack dump outlet.
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