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  1. #1
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    546
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Raikai View Post
    My only observation on this matter is that the defensive cooldowns are kind of redundant. I'd rather have less of those buttons but making them more available to compensate or with charges.
    Not sure if Troll or not actually tanked anything remotely difficult.
    (1)

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by aodhan_ofinnegain View Post
    Not sure if Troll or not actually tanked anything remotely difficult.
    Yeah, that is very clear. They clearly don't know that multiple defensive CDs do different things and are used in various situations.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #3
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by aodhan_ofinnegain View Post
    Not sure if Troll or not actually tanked anything remotely difficult.
    Quote Originally Posted by Vahlnir View Post
    Yeah, that is very clear. They clearly don't know that multiple defensive CDs do different things and are used in various situations.
    He is kind of right about the core cooldowns.
    • Rampart is a 20% mitigation with a 20s duration on a 90s cooldown.
    • Vengeance, Sentinel, Shadow Wall and Nebula are 30% mitigations with 15s duartion on a 120s cooldown.
    • Raw Intuition, Sheltron, HoS and TBN are all roughly 20% mitigation with a 6s or 7s duration usable roughly every 30s.

    When you only need to use any 1 of them to survive a tankbuster the others are mostly redundant while they are off cooldown and their use order is more determined by tankbuster and tank swap timings.

    TBN is pretty much the only short mitigation cooldown that isn't redundant with Rampart and the 30%er as it does not suffer from diminishing returns from stacking (and in fact gets increased returns with stacking). Nascent Flash is also such a good cooldown because it turns a redundant mitigation cooldown into a solid self-heal.
    (2)

  4. #4
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by aodhan_ofinnegain View Post
    Not sure if Troll or not actually tanked anything remotely difficult.
    He mostly means the game has roughly 3 buttons that do nearly the same thing.
    IMO they are a bit of a middleground. They arent quite distinct enough to really justify themselves, but they are also distinct enough that you CAN pick scenarios for one over another... but imo both scenarios feel like they just did the bare minimum, and left them pretty basic.
    (2)
    CLAIRE PENDRAGON