Quote Originally Posted by Crossu View Post
They could try to make them more like Healers and try to make each one of them excel in something but still make any combination viable.
Considering that the healers rework on ShB was generally considered a disaster that made healers almost as scarce as tanks since many left and started playing DPS jobs i really hope they dont go that way with tanks. Hell im actually dreading next expansion what they will do with the new healer job

Healers were also oversimplified to almost brain dead levels, For example, I had a great fun with Astro juggling with the cards even if some cards were better than others, but instead of balancing them they just make everything the exact same, which makes you wonder why bother with the card system at all when it doesnt matter which card you use? Scholar was also castrated a lot, the only one who benefited was WHM and it was because it was on a such poor state before and was the "simple" job that ended better than before.

Balance is not equal to homogeneization, one thing is for all tanks to have a taunt, gap closer, ranged atack, and a invincible skill, but the rest of the kit can and should be different enough to not be like skins of a job called "Tank"