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  1. #1
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sylve View Post
    You just agreed with me, good job.
    Sure, if you delete the rest of their post.
    (3)
    Last edited by Jandor; 06-03-2019 at 07:25 PM.

  2. #2
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    This text used to be a lot longer. Had to cut it down to get under that stupid 3000 character limit

    Quote Originally Posted by Sylve View Post
    All of the self healing [...]
    Except for the fact that that's not remotely true. Brewmaster Monk is notorious for their non-existent self sustain, shriveling up and dying in record time without healer attention. Warriors and Druids are better, but not by much. Blood DKs and Demon Hunters are the only tanks that have decent self healing, and needless to say they achieve it in vastly different ways.

    Really, your use of WoW as an example [...]
    Despite Blizzard's attempts to balance the tanks, the way each gets to their mitigation is still vastly different, as I said before.

    Not to mention that the OP is about far more than just the basic defensive CDs. I'm also talking about utility OUTSIDE of the mitigation. Look at all the utility a Brewmaster Monk brings that a Prot Pala does not, and vice versa. Look at what a Blood DK can do compared to a Guardian Druid, etc etc.
    Each comes with abilities that come in handy in specific situations, which leads to those moments of glory I keep talking about.

    Hell, we have an example of just that in XIV already. [...]
    Oh please, like comp cheesing isn't a thing in this game already. Top tier raiders will always math out what's best and go for it. Hence why PLD got the shaft during HW, why WHM was treated as the "unwanted" healer for large parts of HW and SB, and why several DPS jobs have had their turn on the bench.
    Whether it's because one job has 2% higher output or because the job has a skill that makes the fight easier, people are always going to gravitate towards what's best. But why would you rather be in a group - because your job deals 5% more DPS than another, or because your job has a skill that lets it do something really cool in that fight?

    Some of my strongest memories I have of playing MMOs (not even just tanking, but healing and DPS as well) came from instances where I could make a big difference for my raid team just by utilizing my class' unique tools. That's why I find it such a crying shame that FF14's job design barely allows for such things. Being "just another tank" or "just another caster DPS" is lame. Moments where you can make the uniqueness of your job shine are the moments that get you truly attached to your job of choice, infinitely more so than being 2% ahead on DPS.
    In fact, one of my better memories of FF14 comes from this as well - the first time I ran a SB dungeon with a shitty healer. Because I was a PLD, we could still clear all the bosses even though the healer would constantly die. The unique trait of PLD having access to Clemency made a huge difference in that dungeon. Had I been a DRK or WAR, this would not have been possible. That's the kind of unique moments of glory I want to see more of in this game.
    (3)

  3. #3
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Problem is, as a result of diversity there are a lot of balance issues.
    I would like to see Warrior return to the stronger self healing tank it used to be, while DRK provided shields at the cost of mana/hp as a means of mitigation.
    The issue is making sure this diversity is balanced which is incredibly difficult.
    (1)

  4. #4
    Player
    Gariored's Avatar
    Join Date
    Jan 2019
    Location
    Do I LOOK like a map?
    Posts
    45
    Character
    Gairovald Dryden
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sylve View Post
    Being unique for the sake of being unique doesn't lead to 'glory moments', it just leads to getting replaced by the class that has the tool you lack for the fight.
    exactly.
    but.... unless the class are EXACTLY the same people are still going to find reasons to exclude tank X over tank Y in PF
    (0)
    Last edited by Gariored; 06-09-2019 at 06:36 AM.

  5. #5
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Wow, this "homogenization" fad word BS needs to stop soon. People using and abusing the term so badly.

    Just because tanks were given a basic kit of a handful of skills that are needed for tanking does not mean they were "heavily homogenized". That's crap. Even the skllls that ARE similar to one another aren't the same. Most of them have at least slight differences.

    And the list you give in the OP is just one big reduction to absurdity fallacy.
    (4)

  6. #6
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    im sure we can simplify tanks to the bare minimum and call them the same
    but they all play fairly differently now, only thing close to it now besides the tools we need is Delirium being a bootleg inner release but even then Drk game plan is very different from warriors
    (0)

  7. #7
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    If anything FFXIV is probably less disposed to cheese comps. I'm not saying they don't happen, but the serious content in FFXIV is only 8 players and the penalty to LB generation discourages having more than one of any given job, so you won't have cases where say a mythic guild might stack rogues or something on a fight because rogues happen to be really well suited to this particular fight's mechanics or something, etc.
    (0)

  8. #8
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Bright-Flower View Post
    If anything FFXIV is probably less disposed to cheese comps. I'm not saying they don't happen, but the serious content in FFXIV is only 8 players and the penalty to LB generation discourages having more than one of any given job, so you won't have cases where say a mythic guild might stack rogues or something on a fight because rogues happen to be really well suited to this particular fight's mechanics or something, etc.
    If anything, the fact that the game discourages class stacking is all the more reason to give jobs more unique utilities. The worst possible outcome of class imbalance is already mitigated, so they could actually go even more wild than WoW
    (2)

  9. #9
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    This is what people complain about though. "THIS tank can do this. Why can't THIS tank do the same?" "THIS tank doesn't have to worry about THIS. Why should THIS tank have to?"

    One side is crying because of "Homogenization". The other side is crying about lack of "Homogenization".
    (1)

  10. #10
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Kanitezz View Post
    One side is crying because of "Homogenization". The other side is crying about lack of "Homogenization".
    The odd thing is that there really is no division of "sides" and that it is moreso comprised of many different people not realizing or caring to think of the results of getting what they ask for.

    Also since we are going there, people in general should really be more thought-out, organized and specific with their feedback if they want specific outcomes. Not to say that there aren't some that provide excellent feedback, just in general the feedback presented can be a tad ... hmmm how to put it ... emotionally chaotic.
    (2)
    Last edited by TouchandFeel; 06-05-2019 at 03:32 AM.

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