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  1. #1
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100

    DNC AoE Question

    How do you all feel about a Ranged class' AoEs only having melee range?
    (0)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,157
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    It works out fine on RDM.

    Besides, no ranger needs to park so far away that melee range skills are a significant burden, whether they're AoE or single target. DNC even has it easier than RDM because DNCs don't have to stand still for every other action.
    (2)
    Error 3102 Club, Order of the 52nd Hour

  3. #3
    Player
    Pallero's Avatar
    Join Date
    Feb 2016
    Posts
    33
    Character
    Paljero Nono
    World
    Alpha
    Main Class
    Scholar Lv 90
    That's how quick nock and spread shot work already on the other "rangeds"
    Do notice DNC even has to go melee range for single target rotation to use the "aoe" procs from flourish
    (5)

  4. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    I like it. The mixture of ranged/melee works well on RDM, so can't wait to try it out on DNC.

    As for the AOE, BRD/MCH have point-blank cone AOEs, so being up on the boss as a DNC won't be much different.
    (6)
    Sage | Astrologian | Dancer

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  5. #5
    Player
    Primal_Link's Avatar
    Join Date
    Apr 2014
    Location
    Ul-Dah
    Posts
    28
    Character
    Primal Shulk
    World
    Odin
    Main Class
    Red Mage Lv 70
    At the same time Dancer has up to to 3 forward dashes stored at any one time so if you need to aoe you can weave a dash or two into melee range and swing away.
    (1)

  6. #6
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    It seems the job has been designed around being up close a lot of the time to and the dashes help get far/close as needed so i'm fine being a more melee range ranged dps XD it sorta gives a more unique feel to the role since brd/mch didn't have this dependency outside their spam gcd AoE
    (2)
    Guy butt is best butt <3

  7. #7
    Player
    Omnia's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Ark Elyon
    World
    Exodus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Pallero View Post
    That's how quick nock and spread shot work already on the other "rangeds"
    Do notice DNC even has to go melee range for single target rotation to use the "aoe" procs from flourish
    Fan Dance 1 and Fan Dance 2 is a "Shared" proc. Using FD1 will disable FD2, and using FD2 disables FD1. If you are killing a single target, you should use fan dance 1, and there is no need to be melee range.
    Always be in melee range for Fan Dance 2 and your AoE combo rotation. Fan Dance 3 doesn't require melee range, and uses feather. FD3 does not share proc with F1 or F2.

    In the video, they went melee range as a showcase, not as a requirement for FD1 or FD3 or Devilment on a single target. =)
    (0)
    Last edited by Omnia; 06-10-2019 at 11:38 PM.

  8. #8
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Omnia View Post
    Fan Dance 1 and Fan Dance 2 is a "Shared" proc. Using FD1 will disable FD2, and using FD2 disables FD1. If you are killing a single target, you should use fan dance 1, and there is no need to be melee range.
    Always be in melee range for Fan Dance 2 and your AoE combo rotation. Fan Dance 3 doesn't require melee range, and uses feather. FD3 does not share proc with F1 or F2.

    In the video, they went melee range as a showcase, not as a requirement for FD1 or FD3 or Devilment on a single target. =)
    I think Pallero is referring to the weaponskills that automatically get their procs from Flourish's effect. It effects both your single-target and AoE skills.
    (0)

  9. #9
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Burningskull View Post
    How do you all feel about a Ranged class' AoEs only having melee range?
    I've never really thought of ranged classes as job that 'need to attack from a long range' but jobs that use range as a tool to their benefit, like how melee use positionals. Ranged are able to function outside of the scope of a lot of AoE attacks, kite enemies, etc. A ranged DPS should never be so far away anyway, or they're out of range of the healers.

    Both BRD and MCH's AoE's also require melee range btw, they're point blank cone AoEs.
    (0)

  10. #10
    Player
    Omnia's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Ark Elyon
    World
    Exodus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Mimilu View Post
    I think Pallero is referring to the weaponskills that automatically get their procs from Flourish's effect. It effects both your single-target and AoE skills.
    Yea, but he's saying going into melee range on a single target, to use an AoE proc, which didn't make sense to me. You don't use an AoE skill on a single target, for a loss of DPS.
    But I get what you're saying now, Mimilu. Either way, he doesn't have to go Melee range to use FountainFall or Reverse Cascade, which procs from Cascade/Fountain.

    On large mob pulls, he should be in melee range when doing the full AoE rotation, including the procs for RisingWindmill & Bloodshower.

    Lol, hope I didn't confuse him further.
    (0)
    Last edited by Omnia; 06-11-2019 at 04:11 AM.

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