How do you all feel about a Ranged class' AoEs only having melee range?
How do you all feel about a Ranged class' AoEs only having melee range?
It works out fine on RDM.
Besides, no ranger needs to park so far away that melee range skills are a significant burden, whether they're AoE or single target. DNC even has it easier than RDM because DNCs don't have to stand still for every other action.
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That's how quick nock and spread shot work already on the other "rangeds"
Do notice DNC even has to go melee range for single target rotation to use the "aoe" procs from flourish
I like it. The mixture of ranged/melee works well on RDM, so can't wait to try it out on DNC.
As for the AOE, BRD/MCH have point-blank cone AOEs, so being up on the boss as a DNC won't be much different.
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At the same time Dancer has up to to 3 forward dashes stored at any one time so if you need to aoe you can weave a dash or two into melee range and swing away.
It seems the job has been designed around being up close a lot of the time to and the dashes help get far/close as needed so i'm fine being a more melee range ranged dps XD it sorta gives a more unique feel to the role since brd/mch didn't have this dependency outside their spam gcd AoE
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Fan Dance 1 and Fan Dance 2 is a "Shared" proc. Using FD1 will disable FD2, and using FD2 disables FD1. If you are killing a single target, you should use fan dance 1, and there is no need to be melee range.
Always be in melee range for Fan Dance 2 and your AoE combo rotation. Fan Dance 3 doesn't require melee range, and uses feather. FD3 does not share proc with F1 or F2.
In the video, they went melee range as a showcase, not as a requirement for FD1 or FD3 or Devilment on a single target. =)
Last edited by Omnia; 06-10-2019 at 11:38 PM.
I think Pallero is referring to the weaponskills that automatically get their procs from Flourish's effect. It effects both your single-target and AoE skills.Fan Dance 1 and Fan Dance 2 is a "Shared" proc. Using FD1 will disable FD2, and using FD2 disables FD1. If you are killing a single target, you should use fan dance 1, and there is no need to be melee range.
Always be in melee range for Fan Dance 2 and your AoE combo rotation. Fan Dance 3 doesn't require melee range, and uses feather. FD3 does not share proc with F1 or F2.
In the video, they went melee range as a showcase, not as a requirement for FD1 or FD3 or Devilment on a single target. =)
I've never really thought of ranged classes as job that 'need to attack from a long range' but jobs that use range as a tool to their benefit, like how melee use positionals. Ranged are able to function outside of the scope of a lot of AoE attacks, kite enemies, etc. A ranged DPS should never be so far away anyway, or they're out of range of the healers.
Both BRD and MCH's AoE's also require melee range btw, they're point blank cone AoEs.
Yea, but he's saying going into melee range on a single target, to use an AoE proc, which didn't make sense to me. You don't use an AoE skill on a single target, for a loss of DPS.
But I get what you're saying now, Mimilu. Either way, he doesn't have to go Melee range to use FountainFall or Reverse Cascade, which procs from Cascade/Fountain.
On large mob pulls, he should be in melee range when doing the full AoE rotation, including the procs for RisingWindmill & Bloodshower.
Lol, hope I didn't confuse him further.
Last edited by Omnia; 06-11-2019 at 04:11 AM.
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