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  1. #1
    Player
    SuprEffector's Avatar
    Join Date
    May 2019
    Posts
    6
    Character
    Lucela Crymson
    World
    Goblin
    Main Class
    Dark Knight Lv 80

    The DPS focused buffs on the AST cards actually cause more problems for party comps.

    I'm talking about the fact that the better buff on all the cards, including Lord/Lady, is limited to DPS. Not just that but exactly 50% of the cards are for ranged and 50% are for melee.

    If you haven't noticed the problem it means that the optimal party comp for AST now is an even divide of Melee/Ranged. Does your 4 man have all melee DPS? Well half your deck is suboptimal. This also effects the setups of any 8 man that contains an AST and I foresee the new RNG being whether or not your roulettes give you too many of one type.

    For all this talk of breaking meta job synergy it seems like this is a major oversight, especially for high end statics, they'll want no more than two of each ranged/melee.
    (6)
    Last edited by SuprEffector; 05-31-2019 at 11:56 AM.