As casters we only have four role skills. It was an obvious place for cuts as Break is irrelevant with Lucid on a 60 second time, Drain having a dead potency/heal on SB arrival, Diversion is irrelevant because of the new Emnity focused stance, and Manashift as useful as it was, will have no real place with Lucid on a 60 second timer. This leaves Erase and Apocatastasis.
Erase, although weak provides a quirky dot cleanse with a small heal on the OGCD! A HEAL FOR CASTERS ON THE OGCD. AAAHHH. It's my favorite underdog of a skill. Even if its weak I still prefer it be accessible than to have just deleted it. In this way, when I see someone at an uncomfortable level of health with an AOE incoming, I can toss it onto them to give them a much better chance of living than if I had done nothing. When I get to cleanse a dot I'm like wooooo! I did the thingggg.
Apocatastasis is my second addle! I loooove popping it just before a magic tank buster on the tank or if I see a DPS with a vuln stack or in questionable health for an upcoming aoe. Its been a solid skill, really encompassing the defensive utility side of caster since it was just a BLM only skill!
Having the ability to raise is great for progression, but hitting that raise button never feels good for anyone. It really is much more satisfying to see a player survive something from your influence as a caster than to just raise them after they die.
I know not everyone jumps for joy when they think about these skills, but I really do. I am so bummed that they are going away without any sort of replacement. I don't need any modifications to the skills, but I'd take them so long as their original purpose stays in tact. I would love you forever SE. p-p <3
------------------------------ Role skills ------------------------------Tanks (7):
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Healers (6):
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Melee (6):
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Ranged (6):
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Casters (4):
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