As for the other dungeon, one chest pop if you kill the lonely Pampa in the upper room.
As for the other dungeon, one chest pop if you kill the lonely Pampa in the upper room.
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Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~
Thanks for the information, Kaeko. I think Peng has recorded a few runs so we'll go over the tape and see if we can figure this out.
We've killed all the Giltraps/slugs and have also left them up and just focused on her. Neither seems to do the trick to spawn the 5th chest. Killing no adds would be extremely difficult in her fight as all the slugs will just snowball and are eventually completely CC resistant due to diminishing returns.Do you know exactly what spawns chests #2 and #3? I just had guesses before but didn't know for certain. We only ran it one day, CC the next, and finished more job BC's today so haven't had a chance to go back to check if my guesses were correct. A 5 chest run is possible according to achievements so knowing exactly those requirements is good because they wouldn't overlap with whatever the final chest is.
For the "min kill required" did you happen to kill any slugs? Or in the Mistress fight, flowers as well? (I wonder if 6 MNK, 1 WAR, 1 WHM could conceivably kill it before it runs to the first regen spot). So on Boss fights kill only the bosses and nothing else, however I admit it doesn't seem like that would be it.
And remember DH had lamps that were just "there" that didn't do anything like the entry one in AV
DH Chests were... been a while:
1: Batraal
2: All Portal's hit?
3: Orobon
4: All chests?
5: <25m
Its quite ponderous indeed. SE really has a knack for creating obscure ways of doing this (ohi AV strat video).
Try kill the boss before the poison fog in the room goes away?
If anyone wants to help test, right now we're thinking the best ideas left are:
(1) Going 1 of every job (no switch start to finish, 8th gets to be whatever)
(2) Something involving Incaps on either or both bosses
We usually kill the boss before it moves to the 2nd regen pool but it would require a sub 2 min kill to come close to a no regen boss fight. We usually kill 1 set of tender victuals as well. I really doubt this has to do with boss adds though.
Dancing Mad (Excalibur Server)
I feel like incaps is the most likely one (what can you even incap on a morbol?)
Also like others said, perhaps there is a hidden chest with weird pop conditions
Why avoid the obvious? Get all chests => 5th chest. You are missing a chest during the run, as stated like Drake chest that is a strange pop condition. I would be very surprised if they changed the dungeon design just to mess with ppl.
Ebon panels 8o
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