


I can't get it. The new AoE rotation does not make sense to be chosen Element > Impact > Element > Impact. I don't like the reverse aspect of the rotation, it should be the same feeling as the rotation for single target.
I can't understand why they thought it would be a better choice. It's easy to see: Would for single target rotation be better using Elemental > Jolt instead of now using Jolt > Elemental? Obviously no. So why change it for AoE?
They should have done:
Verblizzard: 5s cast AoE, 220 pot, 7 Black Mana.
Verwater: 5s cast AoE, 220 pot, 7 White Mana.
Scatter: 2s cast AoE, 120 pot, 3/3 mana. Upgrades to Impact during Impactful.
Moulinet: Grants Impactful, can stack 5 times, 30 seconds duration.
Impact: Instant cast AoE, 220 pot, 4/4 mana. Can only be used during Impactful. Consumes one Impactful stack.
AoE: Scatter > Verblizzard > Scatter > Verwater > Moulinet > Impact.
It's ok to keep Verthunder and Veraero as AoE for now. But make this come true, it would be so fun. The actions are already there, just tie them with this cool mechanic.
Last edited by LeoLupinos; 05-31-2019 at 11:31 AM.


I really like this suggestion.I can't get it. The new AoE rotation does not make sense to be chosen Element > Impact > Element > Impact. I don't like the reverse aspect of the rotation, it should be the same as the rotation for single target.
I can't understand why they thought it would be a better choice. It's easy to see: Would for single target rotation be better using Elemental > Jolt instead of now using Jolt > Elemental? Obviously no. So why change it for AoE?
They should have done:
Verblizzard: 5s cast AoE, 220 pot, 7 Black Mana.
Verwater: 5s cast AoE, 220 pot, 7 White Mana.
Scatter: 2s cast AoE, 120 pot, 3/3 mana. Upgrades to Impact during Impactful.
Moulinet: Grants Impactful, can stack 5 times, 30 seconds duration.
Impact: Instant cast AoE, 220 pot. Can only be used during Impactful. Consumes one Impactful stack.
AoE: Scatter > Verblizzard > Scatter > Verwater > Moulinet > Impact.
It's ok to keep Verthunder and Veraero as AoE for now. But make this come true, it would be so fun. The actions are aready there, just tie them with this cool mechanic.


It is going to be very strange at first for me but only because I have spent the last two years casting impact as part of a single target rotation before an elemental spell. After some time adjusting it will probably work out fine.

I know, same here. I'm on ps4, so i kind of practicing in my head the aoe rotation with controller



It's strange that they chose to do it this way. I think Scatter > AoE Veraero/Verthunder makes more sense, but I can see why they went the other way from an aesthetic point of view, as someone else mentioned.
I guess the idea was to have the aoe rotation be slightly different then the single target rotation.
Either way the aoe rotation will be more interesting than scatter, scatter, scatter, scatter, etc..![]()


As a red mage main, I actually prefer it this way.
If the AoE rotation was literally the exact same as the single target but with AoE versions of the single target buttons, that'd be just as bad as having only a single button. It'd be too same-y. Especially after doing the same single-target rotation for two years.
At least this is a little bit different.


Got to love the people who think they know better than the people that have been making the game for 6(?) years. Trust me if you thought of it so did they and it ether didn't work or wasn't what they wanted for the job




While I don't agree with the thread at all, there are plenty of things already that the devs have done wrong and then had to fix later (i.e. Removing MP cost from Foul), some after players requested it.
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