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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90

    Time to expand a little on my comments about SE needing to hire a healer designer.

    Plenty of people have probably noticed my repeated quips about SE needing to actually hire a healer designer in the first place. Some of the commentary going around at the moment makes me think that this is something worth putting a little more context to.

    Please note that the following credits are for combat and class design teams. These are NOT dungeon or raid designers.

    Jiliang Kim, Hyukjun Choi, Minho Kim, Juyoung Min, Sungjae Park, Jangwon Park, Shinkyu Lee, Junghwan Lee, Junehee Lee, Youngha Jeon.

    The above is the battle system design team for Aion.

    Floyd Grubb, Lee Ridout, Maria Aliprando, Doug Carroll, Philip Draven, Michael Schroeder, Eric Wrobel.

    TESO.

    Georg Zoeller, Jason Attard, Austin Peckenpaugh, Reece Thornton, William Wallace, Pete Warner, Cameron Winston

    Here's SWOTR.

    Kei Sato, Takashi Kawamoto, Hikaru Tamaki, Tsuyoshi Yokozawa

    And last but most certainly not least. FFXIV's battle system design team.

    Please don't take this as me bashing Sato and his team. I will always stand by my opinion that they did an incredible job with ARR.

    However, the number of jobs has increased, the complexity per job has increased, the community's understanding of the game has increased and with that, the demands and expectations of the player base have increased exponentially.

    Meanwhile, Sato has had the same 3 people behind him since ARR and I've not seen anything to suggest that anything has changed for Shadowbringers. It's quite apparent now that this team is overworked, understaffed and starved for fresh creative ideas in many aspects of the gameplay that they oversee.

    When I pitch into a thread with my lol SE needs to hire a healer designer I quite literally do mean that. Yoshida didn't deny us a 4th healer because of some disdain for the green team. Rather, at this stage there isn't really anyone with their hands on the wheel of the healer role. The team are simply too thinly stretched to give it the attention and time that it needs. Thus we end up with the last minute knee jerk changes that are riddled with flaws and shortcomings. This isn't even a new thing. Every single expansion has landed with glaring problems afflicting at least one of the healer jobs.

    There is neither the manpower or the willpower to correct this problem within Yoshida's team at the moment and this will continue to be a problem until either he stops being stubborn and accepts that this is an issue or SE's beancounters open their wallets and let him get hiring.

    TLDR: There's not much point complaining about SE's healer designers, they basically don't have any.

    *edit* - Update for Endwalker

    Battle Director
    Kei Sato

    Battle System Designers
    Takashi Kawamoto
    Hikaru Tamaki
    Hironori Isami

    We're now at literally double the number of jobs coupled with far more abilities per job and the team still hasn't been expanded.

    Small
    Indie
    Company
    (214)
    Last edited by Sebazy; 05-06-2022 at 08:12 AM. Reason: Grammar help
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    Kei Sato, Takashi Kawamoto, Hikaru Tamaki, Tsuyoshi Yokozawa

    And last but most certainly not least. FFXIV's battle system design team.
    That moment you realize they don't have at least one developer per job role (Tank, Heal, Melee DPS, Caster DPS, Ranged Physical DPS)
    (81)

  3. #3
    Player
    Kyohei's Avatar
    Join Date
    May 2019
    Posts
    125
    Character
    Azami Phoebus
    World
    Omega
    Main Class
    Scholar Lv 69
    Thanks for climbing back to what could indeed be the core of the issue, i didn't think of checking that.
    (45)

  4. #4
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    I don't necessarily agree with the idea that there's much wrong with healers going into ShB but I very much agree with the idea that that roster isn't long enough. I hope they can dedicate a bit more effort to job design in general, it's one of the parts of the game that impacts player experience the most and deserves attention.

    Good call out!
    (27)

  5. #5
    Player
    Josco's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    51
    Character
    Josco Bombadil
    World
    Diabolos
    Main Class
    White Mage Lv 90
    This is actually a fantastic point.

    I realized while watching a bunch of different videos from the media event that people who don't main healer were generally saying, "Yeah, they got this and this and this...looks like they all got cool stuff! Healing will be awesome!" Then when it came time to talk about tank or MNK abilities, they got super technical and critical. The healer questions I saw asked were super general and softball.

    We really need some "influencer" healer representation, and obviously an actual healer dev would be great.
    (55)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,390
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Deceptus View Post
    That moment you realize they don't have at least one developer per job role (Tank, Heal, Melee DPS, Caster DPS, Ranged Physical DPS)
    Implying that Tank and Melee DPS are different.
    (2)

  7. #7
    Player
    AureliaF's Avatar
    Join Date
    Oct 2016
    Location
    Dimwold
    Posts
    21
    Character
    Narah Leone
    World
    Jenova
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sebazy View Post
    Meanwhile, Sato has had the same 3 people behind him since ARR and I've not seen anything to suggest that anything has changed for Shadowbringers. It's quite apparent now that this team is overworked, understaffed and starved for fresh creative ideas in many aspects of the gameplay that they oversee.
    This actually really makes sense - there's some glaring issues with the SCH rework, but I was especially shocked to see the whole "Eos and Selene are the same now" thing. Just felt like such an incomplete and dismissive thing to implement - like something they'd do if they ran out of time to develop a better solution.
    (35)

  8. #8
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    794
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Increasing Damage output from enemies to make Healing more of a time investment really doesn't change the fact that all 3 Healers we're given identical DPS skills and had much of the flavor removed from their toolkits. You can really tell they didn't know quite know how to go about balancing the Healers in a substantial way. They took a safe route by dumbing everything down across the board and seem to have focused more on making the animations more distinct for each Healer which side steps all the major issues. It really does seems like a lack of man power was to blame. Astro having all Balance Cards and Scholar getting Selene changed into a palette swap really say a lot about how little creativity was put into the Healer rework. Dissapation could at least summon the opposite fairy if they both do the same thing. Seraph should swap your fairies too for that matter. At least the fact you have two aspects would be more ingrained in the new design.
    (16)

  9. #9
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    I just want to bump this to try and keep this on the front page of the dumpster fire that is currently the healer roles forums. I think it makes some great points, and I'd love for it to get more feedback and for the devs to see it and understand the message. As this game is growing we need more than 4 people to handle the growing number of jobs we have. AND IT WOULD BE AMAZING IF ONE OF THEM ACTUALLY MAINED A HEALER!
    (36)

  10. #10
    Player
    Truen's Avatar
    Join Date
    May 2019
    Location
    Limsa
    Posts
    304
    Character
    Brunox Sky
    World
    Exodus
    Main Class
    Scholar Lv 82
    Well said to the OP.
    (16)

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