In all seriousness I would like the next live letter to have the healers devs on to explain their thought process on these changes.
In all seriousness I would like the next live letter to have the healers devs on to explain their thought process on these changes.
I would as well, though like Rubiss stated I'm also of the mind that they don't actually have developers purely dedicated to balancing only healers. Because none of these changes are actually what anyone has been asking for. Not at a casual level, not at a midcore level, and certainly not at a high tier level in terms of skill. The only people who would be happy with these changes are the people who are allergic to even touching their DPS skills and don't mind the gross amount of downtime healers currently have.
Now, I will /happily/ eat my words if it turns out we're getting a proper rebalance of content to match these changes. If everything from 1-80 is reworked in such a way to as make healers have more than 80% uptime for their casts, or even 70%, I'll zip my lip and just politely request a proper DPS rotation for 6.0. However I have a nasty feeling that the damage increase we're getting in 5.0 is about the same as what we got in Stormblood. A.k.a. - things hit slightly harder, but only the lowest common denominator will actually have trouble dealing with what's dished out to them. Which ultimately won't actually address healer balance in any meaningful way.
I'm just hoping my gut is wrong. I want so badly for it to be wrong.
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