Hey, Repose was amazing for leveling up. As was the knock back+bind of Fluid Aura (thanks for making it just bind now, so mobs will still hit the poor new player using it *rolls her eyes*). At lower levels both were a Godsend!
Repose is way too situational and basically useless in non solo content. I loved Fluid Aura when I first got into the game, didn't use it as much after the damage loss and now? Eh off my bar.
But this is more a topic about the devs more than the skills, i have a topic about the skills. I just question how the devs/testers play the game to the point they left both skills in.
Perfect Thread!
Please SE listen to us, listen to your playerbase, listen to your community, listen to the Healers! Please SE, just please stop torturing the Healers!




Why does SCH still have Dissipation?
If they're in a bad situation, removing the fairy is something they absolutely do NOT want to do. The only reason to use it before was to use Energy Drain more and we dont' have that.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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