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  1. #1
    Player
    Truen's Avatar
    Join Date
    May 2019
    Location
    Limsa
    Posts
    304
    Character
    Brunox Sky
    World
    Exodus
    Main Class
    Scholar Lv 82
    Quote Originally Posted by Sebazy View Post
    SCH is still going to be plenty strong, I just feel sorry for the Ayesha's and Elias that have to play this watered down version of it.
    If by strong you mean they can overheal all day while standing around throwing rocks at thing--just waiting for someone to fall to 80% health to heal them for WAY more than they need? Then, yea they look strong alright. Boring as heck too. Truth is, these are dumb changes. SE should bring back Miasma 2 (/w the aoe dot and lower resource cost to cast), bane, shadowflare, and add some other non-healing tools so we're not whittling our thumbs waiting for someone to die.

    I mean, if forced to play a SCH I might let people fall to 40% health before healing just out of boredom for the added drama and the illusion of high-stake gameplay.
    But, please guys--YOU should log in and play healer if you can stomach this brain-dead, humdrum garbage. I'll need some of you pliable players in que to heal for my upcoming dps <3
    (0)

  2. #2
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Truen View Post
    If by strong you mean they can overheal all day while standing around throwing rocks at thing--just waiting for someone to fall to 80% health to heal them for WAY more than they need? Then, yea they look strong alright. Boring as heck too. Truth is, these are dumb changes. SE should bring back Miasma 2 (/w the aoe dot and lower resource cost to cast), bane, shadowflare, and add some other non-healing tools so we're not whittling our thumbs waiting for someone to die.

    I mean, if forced to play a SCH I might let people fall to 40% health before healing just out of boredom for the added drama and the illusion of high-stake gameplay.
    But, please guys--YOU should log in and play healer if you can stomach this brain-dead, humdrum garbage. I'll need some of you pliable players in que to heal for my upcoming dps <3
    Sebazy does play healer. There were other comments that led to them saying SCH is still going to be plenty strong. The honest truth is all 3 healers will still be "playable" (though some might have problems clearing everything easily at launch like with Stormblood). The most telling part of that quote to me is them feeling bad for the people who "have to play this watered down version" of SCH. We can see the healers got lots of bad changes. They got some coolish flashy stuff, but none of us got what we wanted or needed to balance us out. And turning all 3 healers into copy-pastas of each other seems really lazy and like a super bad call to me.
    (2)

  3. #3
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Veis_Alveare View Post
    I'm happy for each and every SCH nerf that happened and I think after the total domination of SCH in SB they deserved it.
    They are still going to dominate, even if they are far more boring to play.
    (18)

  4. #4
    Player
    Josco's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    51
    Character
    Josco Bombadil
    World
    Diabolos
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Veis_Alveare View Post
    I very nearly ignored your post because of the way you started it with an obvious troll question...I don't think they're a bad thing and they're still decent movement tools. I can only imagine how much easier HW2 would have been with those handy. If you are so skilled you can handle late stage Savage using only your oGCDs please teach us all but I really, really doubt it unless you're standing on the back of your cohealers head to do so. Also, while I'm not trying to sound sassy it's going to come off that way, don't try to talk down to me about "inexperience showing" when I can see that you're likely not displaying an alt and you also have room to improve. Your best final that I can find has 16 Medica casts... I think you can find a place to work in free, instant Medica casts without too much issue and shouldn't be turning them (or the dps ability you get on top of the mp saved and movement) away.
    It wasn't a troll question. The last 2 days have been full of non-healer mains or casual players coming in here to troll the healer forums.

    I'm really glad you mentioned my logs. I never claimed to be a world first progger. Since I don't see any for you, and you haven't mentioned that you have any raid experience, I'll explain I was healing with an AST and not a SCH. If you're so interested in my logs, you may also notice healer combined DPS orange across the board--because my cohealer and I worked together to maximize combined DPS regardless of personal DPS.

    With an absolutely anemic kit, no fairy mitigation, and no ability to deploy, I won't deny I played it safe and went a little nuts during HW to get the clear. If you have time for 1 skill before the next wave hits, and you used your 1 oGCD tool...what do you do if you have to heal 2 people? You have to AoE. This is a huge part of why WHMs have been screaming for oGCD help for so long. It isn't just for dps, it's for efficient healing. An instant on-GCD just is not nearly as useful.

    On each of the 5 occasions I used medica during Final, I used plenary after to heal the party up before ion. It would have been a easier with more instant casts, sure. It wouldn't have helped DPS, though. It would have been a LOT easier with a SCH or a better kit...maybe some oGCDs or some kind of mitigation? That would have been nice.

    Now we did finally get some mitigation, but it's tied to our healing buff! Great for something like Almagest...not great for something like Charybdis.

    These WHM changes are not what we asked for, and they are not good. If it weren't for SCH's absolutely bonkers kit, I would think they didn't want to overpower healers, but that is clearly not the issue. They wanted to bend us over a barrel and show us the 6 city-states, and that is exactly what happened.
    (18)

  5. #5
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Veis_Alveare View Post
    Where do you get the idea that healers have "toddler damage" from?

    Combat macros are always a bad idea, don't do them.

    You don't need to put Place or any other pet control on your hotbars (though I would and have and have never had issue fitting them) since they're still on the pet hotbars if you've been clicking them there or whatever.
    Um...

    LOL.

    Sorry but are you serious? That is 1. Not even remotely what I said. And 2. You just showed how very little you understand about what you are talking about.

    For reference my comment was
    "Also your statement that selene is hotbar bloat is illogical, because it's immeasurably easy to create a hotbar replacement macro, or like me... keybind the dang pet hotbar so it changes itself. Now I have MORE hotbar bloat because I have to now put my placement and obey actions on my battle hotbars."

    This means that people set up hotbar skill replacement macros for when they summon their faerie. It makes the system place their faerie skills of the correct faerie into the spot they want, so they only need to use 3 slots, not 6. Works the same for literally any skill you want. Maybe look it up.

    2. I said I was keybinding my pet hotbar, which I guess you are completely unaware of the ability to do so... you just go in your handy dandy setting and set it yourself! Wowza.
    (12)
    Last edited by Endeleon; 05-31-2019 at 12:31 PM.

  6. #6
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Veis_Alveare View Post
    I think many of your concerns could be countered by the idea that there may be more damage coming out in the raids in ShB. I'll happily admit I don't know that to be the case but with the large buffs to healing and mitigation that we are seeing across almost all jobs in one way or another I would be startled to think we're still going to be able to skate by on oGCDs alone outside of the very best of groups which I doubt any of us is a part of. This would also give dissipation back some of its value despite not having energy drain - otherwise I'm not sure why they would update dissipation instead of just removing it with the other changes we are seeing to aetherflow. Only time will tell.
    Not exactly, increase the damage coming would help but it wouldnt fix it, it would be more like hiding a problem than solving it, besides right now 90% of the time you are dpsing even if they increase insanely the damage coming with the absolute overkill of set sch has I cant hardly see it spending less than 50% of the time dpsing but not only that, the change should be retroactive otherwise playing healer in any instance that is not from shb would be total garbage, change that I dont think the devs will do and the info and videos from the media tour seems to prove my beliefs right since the enemies doesnt deal as much damage as they should to make this kit remotely acceptable (but I know this could be changed). Dissipation also couldnt work as you say since the aetherflow skills have its own cooldown so, Why you want more stacks if you cant spend them? Why using it if only damages your healing capabilities and you dont get dps from it?

    And lets not talk about how sch has lost his identity with 1 pet only, aetherflow transformed into a glorified cooldown instead of a risk/reward tool, how the lost of energy drain damages the mp managment (and again the risk/reward nature of aetherflow) or the loss of bane/miasmaII for a lackluster AoE with no special effect which make the job way less fun in dungeons, no ammount of healing can patch that.
    (7)

  7. #7
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    We know what makes playing healers fun for us right now. We also know that the combat system for the game isn't likely to actually change very much beyond number fudging (as last two expansions have shown). What makes healers fun right now for a lot of people is being decimated.

    There is really nothing you can say to change any of that.
    (8)

  8. #8
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    A very well articulated post. It pretty much covered exactly what I've been thinking. I'd like there to be more actually focus on the healer changes instead of losing pdps on the healers.
    (3)

  9. #9
    Player
    Josco's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    51
    Character
    Josco Bombadil
    World
    Diabolos
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Shalan View Post
    It's probably just an alt they have for use as a forum face. Don't get too caught up with whatever character or class someone has their forum set up to.
    That's why I asked.
    (1)

  10. #10
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    In a community that pushes DPS above everything else, I'm not surprised AST is just now "Balance Card the class".

    The WHM changes I actually don't mind but I have no reason to try AST now. I thought about it before but I play on controller. I was worried about selecting the right teammate with the right card. Like the MNK or RDM might like Arrow more than the Tank.

    Now it really doesn't matter. Okay, FINE, it matters a little but when you're someone like that that is far more causual and tends to play a patch or two behind, how needed is 6% over 3% damage? Besides it's the seals you're fishing for so just throw your card out as soon as possible to get another one for the seal you're looking for. And after all that work what's your reward? AoE Balance. Really? That's it?

    All that work for just more another damage buff? Might not be as RNG based as fishing for Arrow/Spear and Balance so you can do the combo but really just more damage? Given how much people go on about FFlogs in this community at times(The ENTIRE community not just here) I suppose this was to be expected.

    AST sounds really bland to me now. And I play WHM, the Vanilla of healers. And if the class doesn't sound that much different from the class I'm already in, why should I give it a try? Might be easier to play but also sounds less dynamic. Sorry AST, you get to sit at 30 for another expansion.

    And while this is for Healers; if this is what they did after player feedback/complaining about AST, Dancer is also going to face a really uncertain future. There's no room for support other than just more damage.
    (2)

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