Results 1 to 9 of 9
  1. #1
    Player
    CaperAntagonist's Avatar
    Join Date
    Oct 2018
    Posts
    10
    Character
    Caper Iris
    World
    Gilgamesh
    Main Class
    Astrologian Lv 80

    AST changes: Please don't take away how unique the cards are!

    So I'd like to preface this by saying that I'm posting this as an AST main who hates the looks of the changes, I don't wanna open a debate I'm just putting it out to the devs about how I feel about the recent info about AST.

    I know that buffs are moving away from the healers to the ranged physical dps, but honestly having AST go from this versatile buff giving healer who can stand with the powerhouse of WHM and SCH with both shields and heals to a damage buff only healer seems oddly counter productive to me?
    I love how I can currently plan ahead with my buffs, burn cards to give certain strong effects and adapt to each situation as needed. I love how strong and impactful I feel as an AST in a party during boss fights and burn phases, not with just my healing but improving everyones play while i'm going. Like giving the BLM a 200% arrow when its burn phase, or giving the other healer mana when things get hairy.
    by setting AST to just give a flat 3-6% damage buff it takes away all that fun that the class had and makes it 'just a healer'. I don't mind healing, I like it, but over simplifying the cards like that just ruins why I and many other AST mains play the job in the first place.

    I do like the seals idea, I feel like that could be a lot of fun, but getting rid of the planning and versatile nature of AST with the card systems seems really terrible.
    I think if ANYTHING you could add the seals + 6% up on top of the current mechanics, even if you get rid of burn/spread, which I still won't be happy with but hey ho, it'd make it way more interesting to play AST.

    people complain about having obselete cards when playing AST, obviously TP is going away, so why not just split spell speed/skill speed between spire and arrow? it'd make it useful and still have the ranged/melee damage buff of 3-6% and be useful again.
    With the mana changes, you could have euwer increase piety for increased mana regen.

    I like the new skills and visual effects they have, they suit the job and look lovely. The seals idea is cool and I like the aoe buff changing from burning cards to just stacking the seals, but i think if you take away the cards usefulness outside of damage then you're hurting the class more than anything.

    I hope that this gets changed before patch day, I'd hate to lose my favourite thing to play in the game due to these changes ): I even have an AST necklace bc I love the job so much.
    (9)
    Last edited by CaperAntagonist; 05-30-2019 at 05:59 PM.

  2. #2
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    This however is a thread I can get behind. However I dont think AST is going to be too different from what it is yeah the cards thing is going to take some getting used to. However we all know deep down that it was a necessity due to how badly imbalanced healers as a whole had become but while things always seem bad at the beginning of an expansion they do get better the game is always going to evolve and if we dont evolve with it we'll get left behind.
    (2)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  3. #3
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kidalutz View Post
    This however is a thread I can get behind. However I dont think AST is going to be too different from what it is yeah the cards thing is going to take some getting used to. However we all know deep down that it was a necessity due to how badly imbalanced healers as a whole had become but while things always seem bad at the beginning of an expansion they do get better the game is always going to evolve and if we dont evolve with it we'll get left behind.
    Truthfully the only way this will be better is if they change what the cards do instead of it being just balance, balance, balance, and more balance.
    (2)

  4. #4
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    Totally agree, and what is worse is that the Minor Arcana which were supposed to be really unique and such (they could of even added more to this deck) they are now just as boring as the other cards.
    (3)

  5. #5
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Really, what they should do is simply extend the damage buff to all cards.

    The cards all grant 3% damage but then have an additional effect like so:

    Spear 3% Damage + 3% Crit
    Balance 3% Damage +3% Direct hit
    Arrow 3% Damage +3% Skillspeed
    Bole 3% Damage +3% Physical Damage
    Ewer 3% Damage +3% Spellspeed
    Spire 3% Damage + 3% Magical Damage
    (3)

  6. #6
    Player
    Kirsi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    41
    Character
    Shampoo Leithrit
    World
    Mateus
    Main Class
    Carpenter Lv 71
    There's already a thread on this: http://forum.square-enix.com/ffxiv/t...lip-A-petition
    (0)

  7. #7
    Player
    CaperAntagonist's Avatar
    Join Date
    Oct 2018
    Posts
    10
    Character
    Caper Iris
    World
    Gilgamesh
    Main Class
    Astrologian Lv 80
    Boosting this again now I've played it.

    AST feels god awful. I feel so upset because I've lost the class I loved to play. I didn't realize how much that meant to me, honestly. I had to stop playing and go lay down lmao.

    Quote Originally Posted by Kirsi View Post
    Thanks Kirsi !!
    (2)

  8. #8
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,123
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Sorry I like that it’s been simplified because now I’ll actually play it.
    (2)

  9. #9
    Player
    CaperAntagonist's Avatar
    Join Date
    Oct 2018
    Posts
    10
    Character
    Caper Iris
    World
    Gilgamesh
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by DynnDiablos View Post
    Sorry I like that it’s been simplified because now I’ll actually play it.
    I wouldnt mind simplification if it didnt involve taking away what was interesting and fun about the class, but its not even meant to be an "easy" healer anyway. If you want easy healing, go play whm, its fun, powerful, and got buffed a lot this patch.
    (3)